Luca91's latest activity

  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    DiscCheckEmu v0.5.0 is now available to download. ### Added - Added Cheats support - Added directory redirection support This release adds cheats and directory redirection support! As a consequence: - Crazy Taxi DCEConfig file has been...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    DiscCheckEmu v0.4.1 is now available to download. ### Changed - Updated spdlog to v1.14.1 - MemoryUtils and Patch small optimizations - Patches: now using rva instad of virtual address This is a smaller release, as I realized that using...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Hey... we just reached a milestone in DCE history: IN-MEMORY PATCHES SUPPORT :grog: DiscCheckEmu v0.4.0 is now available to download. Donal Duck Quak Attack DCEConfig is now updated to make the game bootable on Windows 10/11 by applying...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Your past tests were invaluable :) Please, keep your time. Health really is more important than a hobby project.
  • Luca91
    Luca91 reacted to KleinesSinchen's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    Still not able to concentrate. Planning to buy a few games on Medimops. The copy of Mercedes truck racing I received turned out to not have Bitpool. I wish I could do more. Keep up the good work.
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    DiscCheckEmu v0.3.0 is now available to download. Changelog: ### Added - RegEnumValueA hook - Ability to pass parameters to the process to be created ### Changed - API Logger (only in Debug build) is now powered by spdlog. - Optimized hooking...
  • Luca91
    Luca91 reacted to NEILYOUNG's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    oh yes so cool
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    DiscCheckEmu v0.2.1 is now available to download. Changelog: v0.2.1 ### Added * "/WX" flag in debug builds ### Fixed * RegQueryValueExA hook: fixed various bugs + code optimizations v0.2.0 ### Added * FindFirstFileA hook (currently only...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    It is possible. If you look closely at the CD pic, the ring that is on mine is missing. Don't worry, I have a set of VMs for reverse engineering old DRMs and malware (like the one I used in my techincal papers). Interesting, thank you very much...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Mercedes-Benz Truck Racing. I have the German version, purchased last year on ebay, in the hope of getting the version protected by ProtectCD (a DRM I was interested in), but instead I received this one protected by Bitool. Barcode...
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    I've got bitpool drm successfully emulated :) Next version will support bitpool protected games :)
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Yes, sorry for the confusion, I used the wrong term. But anyway the point is that both CRC32 (of the main exe) and EAN/IAN (mistakenly labeled as ISBN by me) should be ok to guarantee that the binary is indeed the intended target. 1709997615 Many...
  • Luca91
    Luca91 reacted to KleinesSinchen's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    It is the EAN/IAN code then.
  • Luca91
    Luca91 reacted to Kwyjor's post in the thread Introducing DiscCheckEmu (DCE) with Like Like.
    I checked a bunch of my jewel cases, and none of them have something like that..? I figured only books my definition would have an ISBN. I guess the connection isn't as obvious to you as it is to me.
  • Luca91
    Luca91 replied to the thread Introducing DiscCheckEmu (DCE).
    Yes, it is written on the back of every game case. Most of the time bottom-right. EDIT: crc32 works too 😉 Quoting PCGamingWiki: Uhm, are you sure we are talking about the same dll? :/
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