Recent content by Spamzilla

  1. Spamzilla

    "Pizza Boy A Basic" emulator back into Google Play Store free and without ads

    This emulator sucks on my phone. It frequently lags or goes too fast. Lemuroid FTW. I did manage to lag my way through Final Fantasy 6 Advance though.
  2. Spamzilla

    GBA and GBC emulator "Pizza Boy" has been removed from the Google Play Store

    The free version of Pizza Boy had timing issues anyway, It would speed-up or slow-down randomly.
  3. Spamzilla

    Citra 3DS emulator is also shutting down development, GitHub repo taken down

    I'll never get to play Luigi's Mansion 2 now... :sad:
  4. Spamzilla

    Super Mario RPG - How to extract animations

    My project has all kinds of models from many games. It is kind of a fantasy dimension meets a science dimension mash-up.
  5. Spamzilla

    Super Mario RPG - How to extract animations

    Well I kinda figured out a roundabout way of doing this. I found that you can adjust the face with the Shape Key editor. Once I had it keyframed I made the head into an MD3. Then I deleted the existing head and imported the MD3. Then I added a bone to move/rotate the head. It came out looking...
  6. Spamzilla

    Super Mario RPG - How to extract animations

    I was making MD3 models for my gzdoom project
  7. Spamzilla

    Super Mario RPG - How to extract animations

    The problem with the models resource website is that none of the models are animated. Some are rigged but still not animated.
  8. Spamzilla

    Super Mario RPG - How to extract animations

    I've run into another problem with these assets. Some of the models have a second mesh in them and the rigging isn't working properly. Even though the rigging is there, I cannot get it to connect. This picture of the FatSo illustrates this. The bones in front of the face are clearly supposed to...
  9. Spamzilla

    Super Mario RPG - How to extract animations

    Thank you for linking this custom build. I was able to get Mario (as a test) into gzdoom needing only some UV correction in the eyes.
  10. Spamzilla

    Super Mario RPG - How to extract animations

    Can we keep this thread on topic please? The issue at hand here is that the model skins appear to be in some unknown format.
  11. Spamzilla

    Super Mario RPG - How to extract animations

    With a bit of key info from the AssetStudio github I was able to figure this out. It is simply matter of selecting the proper entries in the "Scene Hierarchy" and "Asset List" tabs then using the "Export selected objects (split) + selected AnimationClips" menu item. You will get an animated...
  12. Spamzilla

    Super Mario RPG - How to extract animations

    Asset Ripper is making less sense to me than AssetStudio! It doesn't appear to support a model format that I can get into Blender either.
  13. Spamzilla

    Super Mario RPG - How to extract animations

    The game has leaked and I want to be right on top of ripping the models and animations. The romFS can be dumped with Yuzu and the .bundle files can be viewed somewhat in AssetStudioGUI. Texture2D entries are scrambled but meshes can be exported as .obj and easily into Blender where the UV...
  14. Spamzilla

    Fishing North Atlantic assets

    I'm trying to get some models/animations from a Switch game called Fishing North Atlantic. So far I've done this: Did a romFS dump with Yuzu Extracted .PAK files with UnrealPAK.exe Looked through assets with umodel.exe Unfortunately though, I'm finding nothing of significance... :sad:
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