Hello everyone! After hearing from many users about the lack of sticky threads in this group and the overwhelming presence of miscellaneous/non deleted empty threads, FloofFluff and PandaVenom suggested forming a new group with:
Improved...
Aaand... you pack no longer works.
I N C O M P A T I B I L I T Y
Hello everyone!
This is simple, PCSX2 updates almost daily, and every now ot them things change between builds. This includes texture id.
Know that your work won't...
I've became a power shell and wild carding search (*) master while modding resident evil titles. No pc here to test but sounds like getchild variants lol... Must be useful. Nice wirk
YESSSSS!!
Now I assume this will move the images to the recycle bin instead of actually deleting them since that would be very resource intensive and still wouldn't fix 1000+ dumps per second games.
No, it will delete them from your system, it will not move them to the recycle bin.
it's very light and quick don't worry, even for 1000+ per second dumps textures.
This is a simple yet powerful tool that I made to cleanup PNG images dump.
You can use it to get rid of duplicates, specially the useless ones that keep repeating forever.
How to use:
Select you dumps folder.
Enter partial name of the images...
This texture pack contains high resolution textures for the USA version (SLUS-20694) of the Onimusha 3: Demon Siege.
Made the fonts from scratch used in (FMV subtitles, options menu, special feature menu, Items' name and description, save menu)...
The reason I made this thread to keep all my work in one place and update it when I'm done with new texture pack.
It's more convenient and easier for anyone needs these packs on one place.
HD Texture Pack List:
Name
Region
Serial
Thread to...
E X P L A N A T I O N
PCSX2 dumps transparent textures, and when the transparency value is changed it introduces problems.
This may happen because you made the texture opaque or the upscaling model changed some value.
T H E O R Y...
Not all PS2 textures are 128, the majority of them yes 128 and it's the standard for the PS2, there are many below 128.
Even the standard 128 each color pixel of the image controlled by the alpha channel and sets each color pixel transparency...
To be honest I didn't notice a ghosting effect in the game, maybe it's minor issue. you wouldn't notice it, or maybe try to rest your settings to default and only up the internal resolution x4 and above and see if there's a difference.
The...
hahahaha I'm half way through a bag off my Volcano and my tolerance is way down because I haven't been smoking much lately, so I was a little slow to catch that that was what your angle was