I absolutely second this. Couldn't believe my eyes when I just saw this article. I also have to say that your articles are always very well written and spiced up with in depths facts, @ShadowOne333
And great to see you still around here, when...
These are the latest optimized builds done by @ploggy that work with Tiramisu RA. For ScummVM check the download in this post and here's the latest pcsx_rearmed build for Tiramisu. There's plenty of other cores in between and following those ;)...
Before the Switch came around, the Wii U was the all-in-one Nintendo machine that every homebrew enthusiasts could have wished for. It could run Wii U and Wii games natively, and with the virtual Wii environment (also known as vWii) running in...
I'm cool with it, though I'll note that things have changed pretty dramatically in just the last week, with people like @Maschell and @Vague Rant being involved and making big contributions. So it might get outdated fast!
Like, since Ploggy...
Hello everyone,
Today, I introduce a tool to easily make installable images from a Unity Wii U Build for any Retail Wii U !
This tool is currently in beta, some functions are not ready yet but the big part about decrypting Unity Build and repack...
Hey guys BIG announcement time lol
The Aroma Port that has been in limbo for the last year due to the issue with slow Core loading/Rom loading has been fixed thanks to a new Aroma CFW update :D :D :D
This means Retroarch on Aroma is now back on...
Yes, the blue color is still here.
Thank you, i hope this will help . I'll try the audio drivers tonight.
Edit : I spent my night to try improve the sound but I failed :& I'm very awful in informatic :& what should I do with this patch audio...
For the color/endiannes problem you might want to take a look at changes done by pcsx rearmed team:
https://github.com/pcercuei/RetroArch/commits/xbgr1555/ for Retroarch
https://github.com/pcercuei/pcsx_rearmed/commits/xbgr1555/ for PcsxRearmed...
You'll have to install the loader to vWii and all the channel forwarders you'll need and enable it to use the existing content already on sd card. I don't think doing actual NAND transfer from Wii to vWii is an option.
I was already using a dumped wii nand on sd card as emunand with cfgloader. All the WADs are installed there and it just works with vWii cfgloader without problems. With wii wbfs and nintendont games directories in sdcard our Wii just continued...
Why?
You have asked for it, so here it is...
USB Partition
The Wii U only allows you to format whole USB storage devices to use them for expanding the storage to store Wii U games. This stroopwafel plugin changes this. It lets you use a...
This is a environment to be loaded with the EnvironmentLoader.
It's recommended to coldboot into EnvironmentLoader (and Aroma) via the PayloadLoader. Check the repository out for more information.
What is Aroma?
Read this blogpost for more...
I've already mentioned how to set up the theme in https://gbatemp.net/threads/how-to-get-scummvm-on-wii-u-home-screen.644067/#post-10420675
Did you try to download the scummvm.zip for the latest version and extract it where it's expected ...
Don't give up ;) The black screen is probably due to slow SD read speeds, if you waiting 5 mins it would probably boot.
My SD card is atrocious so I didn't even bother to try and wait it out :P But I edited the ScummVM file in the system folder...