Homebrew Project SDL 2 port ongoing

JeffRuLz

Well-Known Member
Member
Joined
Sep 14, 2018
Messages
164
Trophies
0
XP
2,564
Country
United States
If you are willing to create a branch of Abbaye which calls SDL_SetWindowDisplayMode to set the video mode, then it will be easier for me to add the missing support.
Apologies dude, I didn't notice you requested this until now. I made a branch here: https://github.com/JeffRuLz/abbayedesmorts-3ds/tree/wii

First of all, I made it so it sets the display mode to 320x240 if it detects a file called 240p.txt (here). I'm not really sure if I did that correctly.
Also, setting SDL_WII_JOYSTICK_SIDEWAYS doesn't seem to change anything. The d-pad is still oriented like the remote is upright. It's set before SDL_Init so I'm not sure what I'm doing wrong there.

And lastly, since this game runs at 256x192 I wanted to display it in the center of the screen with a border filling the remaining space. When the window size doesn't match the logical size then the game is displayed in the top left corner. I believe the standard SDL behavior is to center the screen to the window, but I may be remembering wrong.
 

Fancy2209

Member
Newcomer
Joined
Aug 8, 2021
Messages
16
Trophies
0
Age
23
XP
110
Country
Portugal

Fancy2209

Member
Newcomer
Joined
Aug 8, 2021
Messages
16
Trophies
0
Age
23
XP
110
Country
Portugal
Also, I (succesfully this time) ported Sonic Robo Blast 2.1.25 to the Wii, but the Joystick api reports there are 0 Joysticks avaliable, this prevents me from using any kind of controller, Wii Remote, Classic Controller or GameCube Controller.
Any ideas? It's not that great to need to plug a keyboard in.
This is the repo: https://github.com/Fancy2209/SRB2/tree/Wii2125
 
Last edited by Fancy2209,

mudrik

Member
OP
Newcomer
Joined
Nov 18, 2022
Messages
22
Trophies
0
Age
31
XP
186
Country
Turkey
Also, I (succesfully this time) ported Sonic Robo Blast 2.1.25 to the Wii, but the Joystick api reports there are 0 Joysticks avaliable, this prevents me from using any kind of controller, Wii Remote, Classic Controller or GameCube Controller.
Any ideas? It's not that great to need to plug a keyboard in.
This is the repo: https://github.com/Fancy2209/SRB2/tree/Wii2125
The problem is that joysticks take some time to appear. You can either change to the polling API, or add this at the beginning of the game (after SDL_init()):
while (SDL_NumJoysticks() == 0) { SDL_PumpEvents(); }
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • SylverReZ @ SylverReZ:
    @mthrnite, Cheetah Girls, the sequel to Action 52's Cheetah Men.
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    Pokemon Black I played that one a lot
  • K3Nv2 @ K3Nv2:
    Honestly never messed with Pokémon on ds much
  • mthrnite @ mthrnite:
    I played pokemon once, was bored, never tried again
  • Psionic Roshambo @ Psionic Roshambo:
    Oh Dragon Quest IX
  • K3Nv2 @ K3Nv2:
    Spent like 5 hours on switch one never touched it again
  • Psionic Roshambo @ Psionic Roshambo:
    Sentinel of the stary skies
  • K3Nv2 @ K3Nv2:
    Ds is 20 years old this year
  • Psionic Roshambo @ Psionic Roshambo:
    So MJ no longer wants to play with it?
  • K3Nv2 @ K3Nv2:
    He put it down when the 3ds came out
  • SylverReZ @ SylverReZ:
    @K3Nv2, RIP Felix does great videos on the PS3 yellow-light-of-death.
  • Jayro @ Jayro:
    Eventhough the New 3DS XL is more powerful, I still feel like the DS Lite was a more polished system. It's a real shame that it never got an XL variant keeping the GBA slot. You'd have to go on AliExpress and buy an ML shell to give a DS phat the unofficial "DS Lite" treatment, and that's the best we'll ever get I'm afraid.
    +1
  • Jayro @ Jayro:
    The phat model had amazingly loud speakers tho.
    +1
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
    Veho @ Veho: +1