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  1. PSXCraver

    Looking for interested Japanese translators!

    Hello I am a Japanese translator myself, but would like to expand the field with more people interested to collaborate on ps1 project/s. Khamrai is the main right now. But I do have others. If so, I have a Discord. Let me know:) P.s. im real easy going no worries.
  2. PSXCraver

    Hacking How to work with a Headerless TIM file?

    Ok, so I have a TIM that has no Header with it (No CLUT). This is for PS1. My question is how do you generate palettes from the image that contains all the correct colors, so I can then use it on the Headerless TIM to edit that one correctly? Thanks
  3. PSXCraver

    [Graphics] [PSX]Any know ways to modify backgrounds that are not TIMs?

    Like what the title says. I've been looking and trying stuff to find a way to get backgrounds that are not TIM files. A save state worked for getting a background, but had no way to replace the original VRAM with an edited one. So, I was wondering if anyone else ever come across this problem...
  4. PSXCraver

    Hacking The how's of re-inserting a VRAM palette edit?

    Alright. The game i decided to test this with is: DragonBall z legends. So, I did a save state with the VRAM viewer on with NO$PSX. Before that, I also had the red box highlighting the image in question and then saved it uncompressed as .sna. I opened the previous save state in PVV without...
  5. PSXCraver

    Understanding pointers better

    Like the titles says. I understand pointers to some extent, like moving the text to an empty space and then get the pointer to point at it. But still, I seem to have a hard time getting this solid in my mind. I am translation a PSX game, just for your information. Is there a general formula...
  6. PSXCraver

    What to do when your game has 2 byte characters but only want 1 byte input to work?

    Sounds complicated. But I know it can be done. I am working on a PSX game, and I will need to do some ASM in order to achieve my goal. The game is: Khamrai. I did a lot of research out there, and I have found a lot of details about how to do these hacks. But, I still failed to grasp how...
  7. PSXCraver

    I promise you, you will learn something with these links

    I hope you don't mind, but with these links I am going to provide will help you in many ways to start. And glue deep inside your mind. On Youtube, there is a guy named: Richard, which is an American that now lives in Japan. He teaches English there, I think, but obviously knows Japanese. He made...
  8. PSXCraver

    [PSX] Debuggers Opinons

    Like the title says. What PSX debugger you guys preferred to use to do your Rom hacking work with? Currently, Windhex32 is doing me well. What about you?
  9. PSXCraver

    Cyber Org PSX

    I am curious as to who actually knows/had played this game? I have. Well, that's because it's also one of my translation projects too, though. Basically, I can do everything necessary in the Rom Hack on it, other than figuring out how to input 1 byte characters instead of 2 byte's. Shift-Jis...
  10. PSXCraver

    Hello there (Konnichiwa!)

    Hello everyone, it's a pleasure to meet you all! I go as PSXCraver. I am a Japanese translator, TIM Image modifier and a rookie Hex Coder (I just started to seriously do it now). My preferred ROM hacking interests rest mostly with the PSX materials. I do, however, work for others that need help...
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