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  1. RemnantKnight56

    Misc GCN Game Boy Player Capabilities

    Oh, I wasn't thinking of anything like streaming a Gamecube game; I know that that probably won't work. I was more thinking of having something like the GBA Link Cable, only done through the Wireless adapter and across more devices. It frees up the controller ports for actual controllers so you...
  2. RemnantKnight56

    Misc GCN Game Boy Player Capabilities

    Hmm...in that case, overlaying the GBP output wouldn't be worthwhile. I imagine that if the GBP was used for its typical function of playing GBA games, things like Memory Card, Microphone and BBA access could work, provided that there was a way for a GBA program to communicate with them. I...
  3. RemnantKnight56

    Misc GCN Game Boy Player Capabilities

    I've been thinking about this for a while, but coming across this old article from Nintendo World Report, it convinced me to ask online about it. I'll put the link here for reference: http://www.nintendoworldreport.com/guide/2147/the-ultimate-game-boy-player-faq Basically, for any sort of...
  4. RemnantKnight56

    Give-away Tempmas 2021 Raffle Giveaway - entry thread (CLOSED)

    Happy New Years to everyone, and I wish the winners well!
  5. RemnantKnight56

    GCN GameCube SWISS Update-Thread.

    I don't know if this is the right place for this, but here goes. I love Swiss, but I have a suggestion. I use the Wind Waker save exploit as my primary means of getting to the program. I don't like swapping memory cards all the time, but I also like playing Wind Waker. Would there be a way to...
  6. RemnantKnight56

    GCN Custom libogc Library Function Causes Black Screen?

    So, I might be better off using libogc-rice, or rewriting the code to work with base libogc? Fair enough.
  7. RemnantKnight56

    GCN Custom libogc Library Function Causes Black Screen?

    Thanks again, though, question: how do I go about applying this patch to libogc? Is it done through pacman, or what?
  8. RemnantKnight56

    GCN Custom libogc Library Function Causes Black Screen?

    What?! How did I not find this? Augh, now I put in all this work for nothing. I hope this works. Thanks for linking me to this. Don't know why this isn't part of the main libogc, but it's nice to see that it exists.
  9. RemnantKnight56

    GCN Custom libogc Library Function Causes Black Screen?

    Alright, this will take a bit of explaining. To put it simply, I am attempting to create a microphone library for libogc. So far I have the first version of the code written, and it compiles successfully in devkitpro. I made a simple test app, to do three things: initialize the mic, mount it...
  10. RemnantKnight56

    Taxman Sonic decompilation developer makes tool that allows you to level edit all Retro Engine games

    I want to see a Saturn port. That'd be sweet if it could work.
  11. RemnantKnight56

    Activision CEO Bobby Kotick given a 50% salary paycut following criticisms of being overpaid

    CEOs are needed for overall guidance and leadership of a company and to see everything from a large scale--sort of like the producer in a movie. They handle the financial side of things and ultimately have the final say on the product, short of the owner if it's a private company. The problem...
  12. RemnantKnight56

    Evercade is releasing a home console system that can play cartridges and supports multiplayer

    The main thing I see that could be handy is transferring data between games, sort of like trading Pokemon. But the marketing leads me to think that this might just increase the number of games immediately accessible via cartridges, which...two isn't that much more than one. Unless they'd use a...
  13. RemnantKnight56

    Homebrew Trouble Installing Wads

    I am trying to install WADs to the SD card with the Wiimmfi patcher, and for a while, I was getting error 2011 with any installer I used. I updated my Wii with Modmii, and now I get error 1022. I'm getting mixed messages on what the issue is. These WADs worked perfectly well when I installed...
  14. RemnantKnight56

    Sony to end support for the PlayStation Store on PS3, PSP, Vita

    As much as I'd like to see some massive sale, many of these games are pretty cheap already. That, and there hasn't been a sale on the PS3 store for ages. Maybe they'll make an exception, but I don't see it happening
  15. RemnantKnight56

    Sony to end support for the PlayStation Store on PS3, PSP, Vita

    I was waiting for this before I add CFW to my PS3. Now I'll just buy up the games I want to have so I can at least play most of the PS3 and PSP library I care about officially. Then, I'll fly the colors like I have with Nintendo's consoles. I honestly love the PS3 for the backwards compatibility...
  16. RemnantKnight56

    Blog: RemnantKnight56

    Blog: RemnantKnight56
  17. RemnantKnight56

    Blog: RemnantKnight56

    Blog: RemnantKnight56
  18. RemnantKnight56

    Beginning My ASM Hacking Journey...

    Over the past week, I kept on thinking about the Gamecube and the features it had that were never utilized much in its games. The Broadband Adapter. The SD Adapter. The microphone. Even the GBA Link cable could have been used in more. So, with all the knowledge we have about the Gamecube and its...
  19. RemnantKnight56

    GCN Modding Limitations?

    Yeah, I know. But one step at a time. Once I can get the game to recognize that a GBA has been connected, then I can focus on developing an application for the GBA for it to send. Then, if I can get the application working, I can get the game to send it. Once sent successfully, then I can have...
  20. RemnantKnight56

    GCN Modding Limitations?

    Hmm,..alright. I have found external disassemblers I could use, though only one of them is free. I'll have to look into acquiring another at some point, but hopefully this will be enough. I'm starting with a smaller Gamecube game to make it hopefully easier on me. It's not like I'm wanting to...
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