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    CavEX v0.2.1 release - Minecraft remake on Nintendo Wii

    I managed to compile MSYS in Windows and test the player's physics and the items menu, all of that worked, the Gamecube controller did not work, neither the wireless nor the wired one. There was good progress because the player walks and jumps, he doesn't fly, he feels much better, it's a good...
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    CavEX v0.2.1 release - Minecraft remake on Nintendo Wii

    OK, I'll wait, I managed to compile it but with two warnings, which I think prevented the controls from working, but if it opened, I couldn't test if the player jumps. Thank you input.c In file included from C:/devkitPro/libogc/include/wiiuse/wpad.h:35, from...
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    CavEX v0.2.1 release - Minecraft remake on Nintendo Wii

    I tried to compile it but it gave me an error. I tried to solve it but I can't find the answer, that's why I ask to see if someone compiles it to test it to see how it goes. linking ... CavEX-master.elf /opt/devkitpro/devkitPPC/bin/../lib/gcc/powerpc-eabi/13.2.0/../../../../powerpc-eabi/bin/ld...
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    CavEX v0.2.1 release - Minecraft remake on Nintendo Wii

    If someone could compile the latest build and share it, the one that has physics in the player to test, it is an excellent job
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    Hacking Hardware Picofly - a HWFLY switch modchip

    If it was easy for me, I would buy it and I would get rid of the above problems, but from my country it is difficult to import and The board I have is the Pi Pico, the ADC3 can be obtained by following a microprocessor pin, what is connected there is a sensor Of temperature. The goal is to have...
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    Hacking Hardware Picofly - a HWFLY switch modchip

    One question, it would be very difficult even cutting the Raspberry Pi Pico to make a variant RP2040 pin 1(GP0)-2(GP1) - Reset 1-pin GND 2-pin 3V3 3- pin 29 - GP29 - ADC3 4- pin 28 - GP28 - ADC2 5- pin 27 - GP27 - L2C1 SCL - ADC1 6- pin 26 - GP26 - L2C1 SDA - ADC0 7- pin 15 - GP15 - L2C1 SCL...
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    Hacking Hardware Picofly - a HWFLY switch modchip

    The firmware developer @rehius has not supported it, apparently because of its physical size, the RP2040 has a pin29 that is used for DAT0 if I'm not mistaken it doesn't have the Rasperry Pi Pico, too bad because I have one of those and it's hard for me to get an RP2040. Anyway, now I am going...
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    Hacking Hardware Picofly - a HWFLY switch modchip

    It's a great job, congratulations. just one question, will you have a variant for the Rasperry Pi Pico in the future? Thanks anyway, my repeated congratulations.
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    Homebrew PCSX ReARMed compatibility list

    In the nightly version 2022-01-24, which comes with the r23l ab51e9e version, the pcsx rearmed already works. The GT1 on the Hight Speed Ring II track, only at the start a drop to 24fps then stable 30fps, passing through the goal 29fps for an instant. Phenomenal, the Gran Tourismo 2 works...
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    Hacking Monster Hunter Tri freeze

    In the process of hacking the wii mini, these cios cannot be installed with another base according to this guide: https://wii.guide/cios-mini.html Section II - Installing Press continue, then set the options to the following: Select cIOS: d2xl-v1-beta2 Select cIOS base: 57 Select cIOS slot...
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    Hacking Monster Hunter Tri freeze

    Well, it's been a few years but now I run into the problem. I have a Wii Mini and I simply cannot play Monster Hunter Tri because I can only use cios d2xl-v1-beta2 with ios base 57 in slot 249, I have read all the solutions from various forums but they are for the other Wii models. The question...
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    Homebrew [WIP] re3 3ds port

    try this https://www.base64decode.org/
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    Homebrew [WIP] re3 3ds port

    fantastic, although there are other priorities, it would be wonderful if you could add the 3d stereoscopic. but it is excellent work, I was a little envious to see gta ports on other platforms and not in the excellent new 3ds.
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    Homebrew Super Mario 64 Port - Wii U

    Everything OK 100%, excellent tutorial. Thanks a lot
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    Homebrew Games Ported To 3ds Homebrew

    I have tried to play in a new 3ds, it opens to the menu but 1- when I start a game or visit the house I get an error arm11 2- I can't get the audio to work 3- in citra if it plays well but also without audio 4- They will have a screen shot of how the data is in the 3ds / OpenLara folder to...
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    Homebrew Super Mario 64 Port - Wii U

    Thank you very much for the help, it is time to turn to the windos page and work on these projects on linux. Thanks again for your time
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    Homebrew Super Mario 64 Port - Wii U

    Nothing, really the first two times I had not followed his guide well (sorry), now I think I did well but nothing. I can't find * .t3s textures in any forum. Thanks for your time
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    Homebrew Super Mario 64 Port - Wii U

    These are the screenshots of what I have, the project source web is the variant mkst, and the folder I called sm64 Thanks for your attention
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    Homebrew Super Mario 64 Port - Wii U

    I followed your guide but nothing, an example inside the devkitpro hello-world if I compile it, but the sm64 kept giving me the same error auto I followed your guide but nothing, an example inside the devkitpro hello-world if I compile it, but the sm64 kept giving me the same error
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    Homebrew Super Mario 64 Port - Wii U

    Sorry for my english. I have the same problem 100%, How you solved the problem. Thanks
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