I'm trying to test a mod for a game on hardware and for whatever reason, the game crashes upon boot. Made a fresh emuNAND and reset it so that it doesn't have any of my sysNAND stuff. It works just fine on Ryujinx and I can boot the game if I hold L and boot without mods.
Can we specify custom names for the forwarders instead of relying on the internal name, which may not be in English and may not fit in the Short Title used in the 3DS's Settings menu?
I know there isn't really a good reason to change the region of my 3DS, but I'd like to change it from JP to US. I've looked into other posts and I'd like to confirm a few things.
From the guide, I use the 11.15 CTRTransfer and not 11.05 that I saw somewhere
If I make a NAND backup, it would...
I've been trying to change the awful default audio of a compiled app and nothing I do seems to change it. I've tried remaking the banner.bin, replacing the banner.bcwav, nothing seems to work... Anyone know how to change the banner's audio?
did you set the current directory to the Retroarch Forwarders folder before trying to compile?
Either way, I've compiled and tested it with SotN and it seems to work fine
Hey so I managed to compile the whole thing. Might as well share with you guys :)
1. Grab devKitPro, there's a whole installer for it
2. find devKitARM r45 somewhere and drop it into the devKitPro folder (rename the one inside to something else, we won't need it)
3. download the...
Hey so I managed to compile the whole thing. Might as well share with you guys :)
1. Grab devKitPro, there's a whole installer for it
2. find devKitARM r45 somewhere and drop it into the devKitPro folder (rename the one inside to something else, we won't need it)
3. download the...