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[ACWW] Greyscale textures, how were applied this textures ?
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<blockquote data-quote="Pikario" data-source="post: 10268235" data-attributes="member: 640135"><p>Hello!</p><p></p><p>I'm new here, I'm currently making an Animal Crossing Wild World fan-game using Godot. I've extracted most of the assets with Apicula, all of them are just doing fine. But some were missing: the post office, the museum or the animals houses. So I used Tinke to research and extract them. The meshes are fine, but for the textures I've got strange greyscale textures like this:</p><p>Post office:</p><p>[ATTACH=full]399173[/ATTACH][ATTACH=full]399174[/ATTACH]</p><p>Notices board:</p><p>[ATTACH=full]399172[/ATTACH]</p><p></p><p>I'm assuming it was used with a palette? Is it something common with DS games? (I've never extracted one before)</p><p></p><p>Thank you for your time!</p><p>[automerge]1697302867[/automerge]</p><p>I've indexed the colors with GIMP and they seems to be same for all textures, 7 in total:</p><p>#909898</p><p>#a8a8a8</p><p>#b0b8b8</p><p>#bcc1c1</p><p>#c0c4c4</p><p>#c4c7c7</p><p>#d0d0d0</p><p></p><p>But what makes me think it's not as simple as a palette is that a single color doesn't seem to correspond to a single color in the original game. The most obvious example is the sheets having the same color with the wood on the notice board (changed to red for visibility):</p><p>[ATTACH=full]399177[/ATTACH]</p></blockquote><p></p>
[QUOTE="Pikario, post: 10268235, member: 640135"] Hello! I'm new here, I'm currently making an Animal Crossing Wild World fan-game using Godot. I've extracted most of the assets with Apicula, all of them are just doing fine. But some were missing: the post office, the museum or the animals houses. So I used Tinke to research and extract them. The meshes are fine, but for the textures I've got strange greyscale textures like this: Post office: [ATTACH type="full" alt="fx_o_rf.png"]399173[/ATTACH][ATTACH type="full" alt="fx_o_do.png"]399174[/ATTACH] Notices board: [ATTACH type="full" alt="fx_ntc.png"]399172[/ATTACH] I'm assuming it was used with a palette? Is it something common with DS games? (I've never extracted one before) Thank you for your time! [automerge]1697302867[/automerge] I've indexed the colors with GIMP and they seems to be same for all textures, 7 in total: #909898 #a8a8a8 #b0b8b8 #bcc1c1 #c0c4c4 #c4c7c7 #d0d0d0 But what makes me think it's not as simple as a palette is that a single color doesn't seem to correspond to a single color in the original game. The most obvious example is the sheets having the same color with the wood on the notice board (changed to red for visibility): [ATTACH type="full" alt="1697302778397.png"]399177[/ATTACH] [/QUOTE]
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