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Nintendo Wii
Disc read error w/ Metroid: Other M USA after playing Japanese version
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<blockquote data-quote="oc_jcs_fan" data-source="post: 10104729" data-attributes="member: 642076"><p>Update: I tried a few other things, to no avail:</p><ul> <li data-xf-list-type="ul">I tested all the other games I own that are said to come with System Updates, and they all worked fine.</li> <li data-xf-list-type="ul">I deleted all my Metroid: Other M saves files from my Wii (both USA and Japanese) and tried playing the USA version again, but got the same error.</li> </ul><p></p><p>I forgot to mention the USA version's graphics DO show up in the disc channel, like before you click "Start", but yeah, after that it just makes a bunch of disc access noise and the error screen with white text on a black background comes up.</p><p></p><p>I'm curious if there's anything in the Wii system files that sets a region code on a per-game basis, and maybe Riivolution sets something, and now it can't be set back? Just brainstorming here... I don't know much about how the Wii works, and have only used Smash Stack and Letterbomb to install the Riivolution channel to play a few import games/translation patches. I would hope running the "Format WIi System Memory" could fix such a thing if I were to ever part with my Wii, but it bugs me that this is an issue in the first place <img src="/styles/default/gbatemp/smileys/wacko.gif" class="smilie" loading="lazy" alt=":wacko:" title="wacko :wacko:" data-shortname=":wacko:" /></p></blockquote><p></p>
[QUOTE="oc_jcs_fan, post: 10104729, member: 642076"] Update: I tried a few other things, to no avail: [LIST] [*]I tested all the other games I own that are said to come with System Updates, and they all worked fine. [*]I deleted all my Metroid: Other M saves files from my Wii (both USA and Japanese) and tried playing the USA version again, but got the same error. [/LIST] I forgot to mention the USA version's graphics DO show up in the disc channel, like before you click "Start", but yeah, after that it just makes a bunch of disc access noise and the error screen with white text on a black background comes up. I'm curious if there's anything in the Wii system files that sets a region code on a per-game basis, and maybe Riivolution sets something, and now it can't be set back? Just brainstorming here... I don't know much about how the Wii works, and have only used Smash Stack and Letterbomb to install the Riivolution channel to play a few import games/translation patches. I would hope running the "Format WIi System Memory" could fix such a thing if I were to ever part with my Wii, but it bugs me that this is an issue in the first place :wacko: [/QUOTE]
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Disc read error w/ Metroid: Other M USA after playing Japanese version
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