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Sony PSP
Guide to: Converting PS1 games for PSP
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<blockquote data-quote="Tag365" data-source="post: 8831476" data-attributes="member: 468830"><p>I have problems with PSX2PSP... I'm trying to convert Punky Skunk, Breath of Fire III, and Breath of Fire IV to run on my PSP. But, all three games are multi-track games (not multi-disc games).</p><p></p><p>The music in Punky Skunk doesn't play unless you have more than the first data track. I'm not even going to try to play Breath of Fire III and IV unless I can have both tracks in the PBP EBOOT file so I can play the game properly. I worry about having to use plugins to transfer PSP PS1 saves because I might not be able to continue the games because Breath of Fire III/IV can't access its second data track.</p><p></p><p>I can't select more than one BIN file for a disc with PSX2PSP or select a CUE file, so I tried to convert the 22 bin files for Punky Skunk into a single BIN file but the game didn't play the music properly, which tells me that it didn't properly combine all the BIN files so that the game can play the music tracks stored on the extra data tracks. I'm not going to try the other games, and I want help on this.</p><p></p><p>I was trying to use PopStation but an error "Run-time error '76': Path not found" occurs and the program exits when I use the GUI to attempt to create a PBP EBOOT file using the CUE file. Is there any way to fix this?</p></blockquote><p></p>
[QUOTE="Tag365, post: 8831476, member: 468830"] I have problems with PSX2PSP... I'm trying to convert Punky Skunk, Breath of Fire III, and Breath of Fire IV to run on my PSP. But, all three games are multi-track games (not multi-disc games). The music in Punky Skunk doesn't play unless you have more than the first data track. I'm not even going to try to play Breath of Fire III and IV unless I can have both tracks in the PBP EBOOT file so I can play the game properly. I worry about having to use plugins to transfer PSP PS1 saves because I might not be able to continue the games because Breath of Fire III/IV can't access its second data track. I can't select more than one BIN file for a disc with PSX2PSP or select a CUE file, so I tried to convert the 22 bin files for Punky Skunk into a single BIN file but the game didn't play the music properly, which tells me that it didn't properly combine all the BIN files so that the game can play the music tracks stored on the extra data tracks. I'm not going to try the other games, and I want help on this. I was trying to use PopStation but an error "Run-time error '76': Path not found" occurs and the program exits when I use the GUI to attempt to create a PBP EBOOT file using the CUE file. Is there any way to fix this? [/QUOTE]
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