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Nintendo DS
[HELP] Convert DsHeretic from slot2 (.ds.gba) to slot1 (.nds)
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<blockquote data-quote="Indy13" data-source="post: 9479650" data-attributes="member: 412986"><p>Thanks for the update ! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite48" alt=":)" title="smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Effectively the combinations: select + x and select + y as on the dingoo version could be good but I'm afraid that this will be a little awkward for the grip, it is not very intuitive with one hand during the game maybe it should be better to rethink all the keys, after quickly reading the game manual and trying to visualize the optimal combinations and the most pleasant to use, I thought of this:</p><p></p><p>select + L = weapons</p><p>select + R = items</p><p>X = use items</p><p>Y + left directional arrow = left strafe</p><p>Y + right directional arrow = right strafe</p><p>B = attack</p><p>A = action (doors, buttons)</p><p>touchscreen = map</p><p></p><p>Otherwise I had problems with the sound during my test of this new version, from the second level, between the images and the sound it looked like too much information, it is not really the sound in particular but rather as if the program requested too many resources and finally the game crashed at the second level to return to the selection of HBmenu, would it be possible to add compatibility with EZ flash 3in1 to try to get a little more power?</p><p></p><p>Another thing that I could see is that I had a problem with displaying the colors of the graphics palette, it is a bug that seems to happen randomly from the second level, the problem is resolves by itself if a new weapon is found in the level. </p><p></p><p>On the old version, from the third level the same bug recurs and even if it is solved with the weapon solution, a new bug appears with the music that does not work, only a continuous "beep" is heard.</p><p></p><p>Otherwise I also tested a mod (Unbelieve), it works but after a while there is this same crash issue.</p><p></p><p>One last thing I tested is the backup system, it works fine.</p><p></p><p>Small precision, I did my tests with a ds lite.</p></blockquote><p></p>
[QUOTE="Indy13, post: 9479650, member: 412986"] Thanks for the update ! :) Effectively the combinations: select + x and select + y as on the dingoo version could be good but I'm afraid that this will be a little awkward for the grip, it is not very intuitive with one hand during the game maybe it should be better to rethink all the keys, after quickly reading the game manual and trying to visualize the optimal combinations and the most pleasant to use, I thought of this: select + L = weapons select + R = items X = use items Y + left directional arrow = left strafe Y + right directional arrow = right strafe B = attack A = action (doors, buttons) touchscreen = map Otherwise I had problems with the sound during my test of this new version, from the second level, between the images and the sound it looked like too much information, it is not really the sound in particular but rather as if the program requested too many resources and finally the game crashed at the second level to return to the selection of HBmenu, would it be possible to add compatibility with EZ flash 3in1 to try to get a little more power? Another thing that I could see is that I had a problem with displaying the colors of the graphics palette, it is a bug that seems to happen randomly from the second level, the problem is resolves by itself if a new weapon is found in the level. On the old version, from the third level the same bug recurs and even if it is solved with the weapon solution, a new bug appears with the music that does not work, only a continuous "beep" is heard. Otherwise I also tested a mod (Unbelieve), it works but after a while there is this same crash issue. One last thing I tested is the backup system, it works fine. Small precision, I did my tests with a ds lite. [/QUOTE]
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[HELP] Convert DsHeretic from slot2 (.ds.gba) to slot1 (.nds)
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