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Nintendo Wii U
Launch WiiVC injected Gamecube games without Wii remote to use Wii U pro controller as player 1
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<blockquote data-quote="TenmaIV" data-source="post: 10368725" data-attributes="member: 694441"><p>When I want to launch a WiiVC injected game, like the ones that can be created with <strong>TeconMoon's WiiVC</strong> injector or <strong>UWUVCI</strong> the Wii U will prompt me on whether I want to use the Wii U gamepad or not.</p><p>When selecting the gamepad option the game launches with the wii u gamepad as player 1 and any other controller compatible with nintendont will be sorted to one of the other player slots. This prevents me from using the wii u pro controller as my primary controller.</p><p></p><p>The workaround for this is to launch the game without the wii u gamepad, which causes the console to prompt me to pair a Wii controller with it. After launching the game with the wii controller the wii u pro controller gets sorted to the player 1 slot.</p><p></p><p>The annoying thing about this workaround is that it requires the use of a wii controller. I would like to be able to launch the game without having a paired wii controller at hand. Is there a workaround for this? Maybe some option I've overlooked? An aroma plugin that can emulate wii u pro controllers as wii controllers? Having to replace or recharge batteries in a Wii controller that I'm only using to launch gamecube games seems kind of scuffed and I'd like to streamline that process.</p></blockquote><p></p>
[QUOTE="TenmaIV, post: 10368725, member: 694441"] When I want to launch a WiiVC injected game, like the ones that can be created with [B]TeconMoon's WiiVC[/B] injector or [B]UWUVCI[/B] the Wii U will prompt me on whether I want to use the Wii U gamepad or not. When selecting the gamepad option the game launches with the wii u gamepad as player 1 and any other controller compatible with nintendont will be sorted to one of the other player slots. This prevents me from using the wii u pro controller as my primary controller. The workaround for this is to launch the game without the wii u gamepad, which causes the console to prompt me to pair a Wii controller with it. After launching the game with the wii controller the wii u pro controller gets sorted to the player 1 slot. The annoying thing about this workaround is that it requires the use of a wii controller. I would like to be able to launch the game without having a paired wii controller at hand. Is there a workaround for this? Maybe some option I've overlooked? An aroma plugin that can emulate wii u pro controllers as wii controllers? Having to replace or recharge batteries in a Wii controller that I'm only using to launch gamecube games seems kind of scuffed and I'd like to streamline that process. [/QUOTE]
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Nintendo Wii U
Launch WiiVC injected Gamecube games without Wii remote to use Wii U pro controller as player 1
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