ROM Hack Translation NCGR Editing help.

MegalithAce

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I do require assistance on how to use CrystalTile2 correctly.

I'm trying to translate Jet Impulse's graphics, as I can cover everything else succesfully. The problem arises when I import the edited file inside Crystaltile.

This is how normally looks like.


upload_2021-9-7_23-42-11.png



And then I managed to find another color variation, because with the one below I can't edit words.


upload_2021-9-7_23-39-49.png


I import the image, then I make sure the words follow the palette of the picture. (Thanks Adobe Photoshop you are a savior)

upload_2021-9-7_23-47-55.png


But then, once I open the game to test the changes the entire thing gets messed up.
Here's the 2 pictures in comparison.


upload_2021-9-7_23-49-31.png
upload_2021-9-7_23-51-0.png



At this point I don't know what to do. What am I doing wrong? How can I evade these kind of issues in a future? Your help will be totally appreciated.
 
Last edited by MegalithAce,

MegalithAce

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Bump.
This is a very important part of the translation project I'm doing, and there are several instances like this inside the game. I tried putting a transparent PNG image in order to "cover" certain parts that I want to change and left others untouched, but that didn't worked.

Also, BMP format tends to bug the tiles once imported back to the game.
 
Last edited by MegalithAce,

MegalithAce

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I dunno about CrystalTile2, but have you tried NitroPaint or Tinke? I believe they have similar tools.

I tried using Tinke once few months ago but it messes the entire rom for some reason, maybe it is some kind of bug.

NitroPaint? I never heard of it, but I'll get it and test stuff to see if the results are different. Thank you for your input!
 
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MegalithAce

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I dunno about CrystalTile2, but have you tried NitroPaint or Tinke? I believe they have similar tools.

After a while, the result was similar with NitroPaint, but I discovered a fix!

I found that the green color palette I was using had 4 similar colors, so instead of saving 16 colors, it only saved 12.

My fix was using a palette that uses exactly 16 colors and modify from there. Crystaltile has pre-made palletes to use, so it was very helpful.

upload_2021-9-11_17-16-26.png

upload_2021-9-11_17-17-19.png


Now I can proceed the translation normally!
 
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