Hi I'm attempting to port Raptor Call of Shadows to the Nintendo 3DS using the Reverse engineered SDL2 PC port however I am running into trouble during the linking process. I should note this is a WIP.
My code is hosted on github here: https://github.com/RetroGamer02/raptor3ds
The SDL2 lib I'm using is from: https://github.com/xerpi/SDL-3DS
The error log is attached. Any help would be appreciated.
Edit: Solved 3DS libSDL2 has not been updated since 2016 and required an older version of libctru and DEVKITARM from 2015.
My code is hosted on github here: https://github.com/RetroGamer02/raptor3ds
The SDL2 lib I'm using is from: https://github.com/xerpi/SDL-3DS
The error log is attached. Any help would be appreciated.
Edit: Solved 3DS libSDL2 has not been updated since 2016 and required an older version of libctru and DEVKITARM from 2015.
Attachments
Last edited by RetroGamer02,