Blog entries by Zanthia

Some minor bug corrections for the game (?) around SMBKoopaTroopa classes. The good, the bad and the ugly (TM) at : sf.net/projects/shngamekit/files/
I managed to make a SMB KoopaTroopa, it remains untested but the code is there. Here are the zipfiles with code : sf.net/projects/shngamekit/files/
Hi, I managed to put in a sample Goomba AI for reference, there is a x,y updating system for game entities which should be quite obvious. The 0.1.15 version code is at : sf.net/projects/shngamekit/files/
Hi, I need to learn some more Smalltalk and OOP for it, but here's my start at a game kit for VisualWorks Smalltalk, you can contact them for an iso on their site. The starting files are here : sf.net/projects/shngamekit/files/
Originally from my dwarrendelf game, a system for N64 (later on GBA) blitting of png images (libpng.org) The starting code is here : sf.net/projects/n64-bitmap/files/
Zanthia
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Hi, I just joined, I will be helping out for Nintendo reverse engineering as well as writing games for their consoles. Here's some pictures from my N64 and Amiga 500 :
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