Hi all. I'm currently about to set up my Wii U with all the new glory that's available within the next few weeks (hopefully, if I find the time).
I'm really thankful for all the information in this thread.
As the clock ticks down and the Nintendo servers near ending their support of Wii U (and 3DS), I will finally have to consider setting up dual-boot of Tiramisu and Aroma (still love Tiramisu for the Homebrew Launcher and the ability to launch my MK8 plugin modpack: MK8 Ultimate, both of which Aroma can't utilize (at least at this time)). But Pretendo doesn't play nice with Tiramisu at all anymore, certain homebrew apps like PPSSPP and Retroarch will not launch if you have the Pretendo module in the Tiramisu's module folder, so I'll have to start utilizing Pretendo in Aroma when the time comes, I know that's not an issue as their are separate folders for the Tiramisu modules and the Aroma modules.
Let me get that straight, because from what I read I was aiming for a Tiramisu/Aroma dualboot solution too, at least until Tiramisu becomes completely useless (aka MK8 Ultimate and RetroArch work in Aroma):
If you have Pretendo in Tiramisu's module folder, it renders some other apps unusable? So if I keep Tiramisu only for RetroArch and MK8 UItimate and on the other hand, use Pretendo
only in Aroma, I'm fine in that regards?
Sure, if I wasn't up against the 300 title limit lol.
I was really curious after all these years if this is still an unsolved issue. So apparently it is? I wish someone (Maschell? GaryOderNichts?) could address this somehow in Aroma or a plugin. Then again it might be a super hard task to do since it's the hardcoded Wii U home menu behavior.
It would be
really nice though to circumvent this stupid limit.
And before anyone asks for reasons/benefits, here they are once and for all:
Currently with all that the homebrew community of the Wii U achieved, we can put on the home menu:
- Wii U games (obviously)
- Wii games (via VC)
- WiiWare games (via VC)
- GC games (via VC)
- Wii U VC games (like SNES, N64, NES, Nintendo DS, PC Engine...)
- Wii VC games (like SNES, NES and so on) (via channel forwards and probably also via Wii U VC, not sure about that)
- Wii U homebrew apps (thx to Aroma)
- Wii homebrew apps (forwarder channels)
- RetroArch roms (via forwarders)
So in a nutshell everything that the Wii U is able to run one way or another can be installed/placed on the freakin' home menu. This includes
everything that the vWii can play. Theoretically you won't need any USB Loaders on the vWii side and instead just launch everything from the Wii U side. You miss out on all the USB Loader settings and obviously nobody would do this but we're talking about
ten thousands of games! Especially if you also add rom hacks. Not only your typical Super Mario World rom hack but those for Mario Kart Wii or New Super Mario Bros. Wii alone. And since the Wii U home menu has folders so everything could be organised nicely, it's
really a shame, this 300 items limit (still) exists.
That being said, I can see that it's totally no priority for those who are currently technically skilled enough to achieve that. Plus for many points from my list above, we would still be limited by the 2 TB hard drive limit, so that would have to be circumvented as well which might be an impossible task on its own. I'm just dreaming here.
Here are your options from the Homebrew on menu
readme from Aroma GitHub. Think is is what you're looking for...
This is awesome. Thanks for that!
The guide over at
https://wiiu.hacks.guide provide steps to remove old hacks and how to install aroma.
Glad to still see you around here, buddy. I'll never forget how you helped me set up my Wii U and vWii with the multi drive setup many years ago!
![smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)