Homebrew VS 2022 for homebrew GBA development?

Heptagram064

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Hello,

So i am that one person on earth trying to use Visual Studio Community 2022 for homebrew GBA development. I am using the 'Makefile Project' template for this.
The only issue i ran into is the fact that i cant figure out how to make VS 2022 run the build using a custom program (like mGBA.exe) after it built the program.

At this stage, when i press F5, it makes the .gba file properly, and then tries to open the .gba file, as if it was an windows .exe file and gives the following error message;
"
Unable to start program
'P:\ath\to\my\rom.gba'

P:\ath\to\my\rom.gba is not a valid Win32 application.
"

I was wondering if anyone knows how to make VS 2022 use a custom program to boot the debug instead of trying to open it as a windows application?
Post automatically merged:

Nevermind, i just figured it out...
1705504698127.png

I feel stupid now...
 
Last edited by Heptagram064,
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