Time for something new.

Hey there, this is MeerkatMario.

I just want to announce something important for all of you guys. As of this time of writing, I wasn't really all that happy with NicoAICP's batch Ultimate VC Injector for Wii U, especially since he honestly wasn't all that experienced in batch coding, so I decided to make my own batch Wii U VC injector.

I call it Injectiine.
The name is based on the Wii U homebrew application Loadiine GX2, whose signature name "Loadiine" is a Wii U-based pun of "Loading". Similarly, the name "Injectiine" is a pun on "Injecting". I also chose the name because it suited the Wii U environment.

With research, reverse engineering, and fixing bugs, I eventually made four working Wii U VC batch sub-injectors for NES, SNES, N64 and NDS. I also made one for GBA, but it doesn't even work yet and any GBA inject I compile just loads a black screen, although I can still access the HOME Menu and quit the application perfectly.

Injectiine is so simple you only need two PNG files (bootTvTex.png and iconTex.png) and a ROM. Also, it supports PLENTY of new features, including multi-line support, INI prompts for N64 injecting, and MetaVerify automatic loading.

Injectiine will be available for download as soon as possible, complete with its very own GBAtemp thread.

About my Wii WAD injector, I have renamed it to WiiInject, and I am currently recoding it from scratch based on the code from Injectiine. I am still using batch for WiiInject, and it will be available soon.

One more thing, I really don't want to let NicoAICP down with this, and I suggest he continue working on his Visual C# Wii U VC injector; just don't rush for us please.

Anyway, I hope you're interested in this news, and I look forward to releasing Injectiine.
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