Review cover Captain Toad: Treasure Tracker (Nintendo Wii U)
Official GBAtemp Review

Product Information:

  • Release Date (NA): December 5, 2014
  • Release Date (EU): January 2, 2015
  • Release Date (JP): November 13, 2014
  • Publisher: Nintendo
  • Developer: Nintendo, Group No. 2, 1-UP Studio
  • Genres: Puzzle

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative

Review Approach:

Was an interesting title that I managed to get my hands on a while back.
Captain Toad: Treasure Tracker is a Nintendo WIi U title, expanded from a minigame found in the Super Mario 3D World Wii U title, in which the player explores puzzle stages and collects rare gems in an adventure to rescue the kidnapped Toadette.

Captain Toad: Treasure Tracker – a game created based off of a minigame in the Wii U title Super Mario 3D World. It’s quite the interesting concept. Nintendo’s charm and zeal shows off here as we witness a gem – an uncut gem, yes, but it is still a gem. It actually felt like more of a minigame than a full retail game, given how short the title was.

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In this title, players put on the shoes of Captain Toad, who is searching for the kidnapped Toadette. Captain Toad makes a short yet fun romp through many different terrains to rescue her. And yes, that is the summation of the plot. This title works by pitting players into a cubic stage, which has Captain Toad exploring with several different tiers of terrain that go in, out, and about the cube. So what’s the catch? You can’t jump. You can, well, waddle around, but the game adds a layer of challenge by putting you firmly on the ground. Your goal is to grab jewels, coins, and stars (which will end the level) to proceed. Therefore, the game actually becomes a game that focuses on your timing and your method of proceeding.

Captain Toad proved to be a game about mechanics. It had this “stealthy” element that I actually very much enjoyed. It isn’t full stealth like some games you’re thinking of, but the game does require a bit of deft utilization of the camera to understand your surroundings. Side note, I played this game and kept hearing Ra’s al Ghul’s words in Batman Beginsevery time I lost my life in the level about not minding my surroundings. I noticed that even the most insignificant of objects in a stage could actually define a stage entirely. Raised platforms in these levels are nothing to scoff at if you can’t jump.

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Captain Toad: Treasure Tracker is a unique and charming title through and through. It’s definitely no beast like Super Smash Bros. for Wii U or Mario Kart 8 in terms of content, but it provides some charming fun that at the end of the day is a perfect signature of what Nintendo is actually capable of. They delivered a very nice, high quality, HD mini-adventure that could surely entertain even the most cold hearted gamer to an extent. You will always feel like you are improving as you go on – the skills that you master in the earlier levels will carry on into the later levels, and as you become more adept at these maneuvers, the stages become much more interesting to navigate around. I got a small twinge of joy every time I beat those stages to completion – getting a 100% complete achievement for beating the game completely was a small but rewarding feat.

My only real concern with this title is that the game is a bit absurdly priced. Priced at $40, the game offers a relatively short playtime that left me feeling a little lacking. Despite receiving a copy from the kind folks at Nintendo of America, I had a sense of emptiness at the end that wanted something more. The bonus content that lets players run throughout the world of Super Mario 3D World was hardly enough to satisfy my infinite gaming appetite. Minor quibbles include hardware gimmicks like blowing into the game pad, which felt annoying and awkward, or the fact that I couldn’t really jump, but those are entirely personal and added a layer of intrigue to the game’s exploration based mechanics.

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The game is the ideal representation of a childhood dream. It’s an adventure to find things and revel in the rewards. I felt like I was a kid again finding those insects underneath the rocks, but running away at the bees that came out at times. It has the perfect representation of why I stick with Nintendo, and maintains my faith that they will continue to make high quality games. Light on content, but a satisfying little romp that will be sure to charm everyone. Despite a price tag of $40, the game is sure to be an entertaining experience for the player who can rest assured that they will be able to participate in a high definition puzzle explorer. I would recommend this title to anyone who wants to try a little something new, and for Mario series fans alike – this game has something for everyone.

Verdict

What We Liked ...
  • -Charming, high quality graphics
  • -Intriguing cubic level concept
  • -Innovative level design
What We Didn't Like ...
  • -Camera feels clunky
  • -Hardware forced gimmick takes away from 1080p experience
7
Gameplay
Repetitive at times, no jumping feels a bit polarizing. Game sometimes requires a bit of out of the box thinking, but entirely playable for anybody.
8
Presentation
This game is classic Nintendo at its best. Game is very beautifully presented and has some pretty unique gameplay.
6
Lasting Appeal
Game is very short - took me about one weekend to completely 100% the game. The content is fun to play the first time, but after that, once you get everything there's not much to do. The Super Mario 3D World portion is a decent add on to the game package, though.
7.5
out of 10

Overall

I felt like I was a kid again finding those insects underneath the rocks, but running away at the bees that came out at times. Light on content, but a satisfying little romp that will be sure to charm everyone. Despite a price tag of $40, the game is sure to be an entertaining experience for the player. I would recommend this title to anyone who wants to try a little something new, and for Mario series fans alike – this game has something for everyone.
  • Like
Reactions: T-hug
I like the fact that Nintendo is selling Wii U games for an *ahem* budget 40$ price.
But the problem is, that's the price of a full 3DS game, and there are 3DS games that offer way more content. I would love to get this game since I loved the mini-levels in 3D World (which is ironic because this game gives you a few more of those for a price that is now more that 3D world itself :/ ) but it's hard to justify the price tag, just like it was for Majora's Mask.
 
This game was stupidly short. I was able to send it back to my representative relatively quickly. I'm almost shocked. One weekend with a total of less than ten hours to 100% the game. Even my mobile games last longer. :(
 
  • Like
Reactions: endoverend
Weirdly enough, Nintendo isn't moving to mobile but rather putting mobile-length (but superior in quality) games on their consoles :P
 
I almost feel as if the score was too generous, I could barely suck any enertainment out of the game, even when it was just a minigame in super mario 3d world. Not to mention the repetitive nature just had me aching for the game to be over.

Hell the only reason I held onto it was to test the amiibo functions for when my Toad Amiibo comes out.
 
Sorry for sayin this, but I can't stand the style of the Mario games of today anymore. They look all the same - my eyes are popping when I see this candy sugar sweet .. something. Together with the music and the "Yahoo!" sounds from Gamecube times, this kills me. At the same time I know that it's a very good game, no question.

Even Bayonetta had a new haircut - and it did look good on her, right? .. right? :(
 
I love it, still not even got into it properly yet but a great game nevertheless! well worth that budget price when Smyths Toy Stores had it before release date in the uk :)
 
I really enjoyed it, although it was way too short.
From the layout it seems it was meant as 2 downloadable titles but got packaged into a single retail release.
 
Review cover
Product Information:
  • Release Date (NA): December 5, 2014
  • Release Date (EU): January 2, 2015
  • Release Date (JP): November 13, 2014
  • Publisher: Nintendo
  • Developer: Nintendo, Group No. 2, 1-UP Studio
  • Genres: Puzzle
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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