FSR 3 code is now open source and available on GitHub

fidelityfxsdk-logo-rescaled.png

FidelityFX Super Resolution, better known as FSR, has been an important application for video games running on AMD hardware in recent years, helping players with perhaps lower specs to get a bit more of performance out of their favourite games without sacrificing much of the overall quality of the game itself, allowing for better framerates and good image quality even at lower resolutions.

Today, AMD has shared the news that their newly developed version of FSR, FSR 3, is now available as an open source project based under an MIT license for game developers to include into their gaming titles, with compatibility with DirectX12 and Unreal Engine 5, and while Vulkan is currently not supported for FSR3, AMD mentioned that they are working on bringing support for it.

Currently, FSR3 is supported in games like Cyberpunk 2077, Starfield and Starship Troopers: Extermination, and with FSR3 becoming open source, we can only expect this list of titles to grow and expand to more popular franchises.

:arrow: Source
:arrow: FSR 3 Overview
:arrow: FSR 3 GitHub repository
 

LightBeam

Well-Known Member
Member
Joined
Oct 1, 2018
Messages
1,004
Trophies
0
XP
2,506
Country
France
has been an important application for video games running on AMD hardware in recent years
Not just on AMD hardware. Honestly my GTX 1080 do seem to like FSR


Still waiting for extensive tests with HYPR-RX and Antilag+ on competitive games, tho it seems that Antilag+ is working nicely so my next graphics card might be an AMD one
 

kcajjones

Well-Known Member
Newcomer
Joined
Oct 11, 2008
Messages
45
Trophies
1
XP
1,625
Country
FidelityFX Super Resolution, better known as FSR, has been an important application for video games running on AMD hardware in recent years, helping players with perhaps lower specs to get a bit more of performance out of their favourite games without sacrificing much of the overall quality of the game itself, allowing for better framerates and good image quality even at lower resolutions.

Today, AMD has shared the news that their newly developed version of FSR, FSR 3, is now available as an open source project based under an MIT license for game developers to include into their gaming titles, with compatibility with DirectX12 and Unreal Engine 5, and while Vulkan is currently not supported for FSR3, AMD mentioned that they are working on bringing support for it.

Currently, FSR3 is supported in games like Cyberpunk 2077, Starfield and Starship Troopers: Extermination, and with FSR3 becoming open source, we can only expect this list of titles to grow and expand to more popular franchises.

:arrow: Source
:arrow: FSR 3 Overview
:arrow: FSR 3 GitHub repository
How is this with VR? I know you want high framerates for fast response times but I wonder if it would seem better to have 144 fps visually whilst having response times at 90 fps?
 

LightBeam

Well-Known Member
Member
Joined
Oct 1, 2018
Messages
1,004
Trophies
0
XP
2,506
Country
France
How is this with VR? I know you want high framerates for fast response times but I wonder if it would seem better to have 144 fps visually whilst having response times at 90 fps?
If you're talking about frame generation then it's a non-issue with Reflex (which is enabled by default with DLSS) and Antilag+ with FSR. It's not as responsive as native framerate, obviously, but it's still improved.
 

kcajjones

Well-Known Member
Newcomer
Joined
Oct 11, 2008
Messages
45
Trophies
1
XP
1,625
Country
If you're talking about frame generation then it's a non-issue with Reflex (which is enabled by default with DLSS) and Antilag+ with FSR. It's not as responsive as native framerate, obviously, but it's still improved.
From reading the linked amd info, FSR 3 adds frame generation and an option for FSR AA at native resolution. It specifically says that if you don't use frame generation and just integrate upscaling then you're just getting FSR 2.
 

Pattelicious

New Member
Newbie
Joined
Dec 25, 2021
Messages
4
Trophies
0
Age
32
XP
355
Country
Germany

Here's to hoping it gets added to Cyberpunk quickly​


There is already a mod for that (u can even use the fsr frame generation).
Works great with my 2080ti :D

Official fsr 3 support will take some time
 

gnmmarechal

Well-Known Member
Member
GBAtemp Patron
Joined
Jul 13, 2014
Messages
6,047
Trophies
2
Age
25
Location
https://gs2012.xyz
Website
gs2012.xyz
XP
6,029
Country
Portugal

Here's to hoping it gets added to Cyberpunk quickly​


There is already a mod for that (u can even use the fsr frame generation).
Works great with my 2080ti :D

Official fsr 3 support will take some time
Well yeah but that doesn't really do anything for those of us with Radeon cards xd
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Julie_Pilgrim @ Julie_Pilgrim:
    im sure half the responses won't be literal racial slurs or "drop table" jokes
  • Veho @ Veho:
    Look, it's China. They know what it's like when you give a poll to half a billion trolls.
    +1
  • K3Nv2 @ K3Nv2:
    How much dollar do you think it is?
  • Veho @ Veho:
    ONE MILLION DOLLA
    +1
  • Veho @ Veho:
    I know the pricing of electronics nowadays isn't "how much it actually costs" but "how much we can get away with", but putting up a poll is just cynical.
    +1
  • K3Nv2 @ K3Nv2:
    Probably $150 someone said Anbernic said around the same price as rg556
  • Julie_Pilgrim @ Julie_Pilgrim:
    you know which game i wish they would rerelease
  • Julie_Pilgrim @ Julie_Pilgrim:
    sonic unleashed
  • K3Nv2 @ K3Nv2:
    Make it a happy meal toy
  • Julie_Pilgrim @ Julie_Pilgrim:
    that game's engine is really fucking intensive so it runs like literal shit on xbox 360 and ps3
  • Veho @ Veho:
    Nah I'm getting value creep again. I look at a $50 console "but for just a few more dollars you could get XYZ" and I end up considering the Steam Deck.
    +1
  • Julie_Pilgrim @ Julie_Pilgrim:
    like the lighting in that game was genuinely so good
  • Veho @ Veho:
    Not getting dragged into that again.
  • Julie_Pilgrim @ Julie_Pilgrim:
    i dont get why they didn't port the one game that ran the worst on consoles, to pc
  • Julie_Pilgrim @ Julie_Pilgrim:
    like you port everything to pc except the one game where it would make the most sense. why. what do you gain from this
  • Julie_Pilgrim @ Julie_Pilgrim:
    is sega just personally fucking with me? are they laughing while watching me through my kinect camera as i get up to restart my xbox for the third time because the game froze again
  • K3Nv2 @ K3Nv2:
    Buy handhelds from five below better quality
  • K3Nv2 @ K3Nv2:
    Valve probably going to do another refresh of the deck this fall with rog ally like specs tbh
    +1
  • Veho @ Veho:
    A smaller form factor would be nice too.
    +1
  • K3Nv2 @ K3Nv2:
    A shield portable 2 would be nice aye Nvidia
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    The big leap in all things tech is when carbon based chips start hitting.
  • Psionic Roshambo @ Psionic Roshambo:
    Longer battery life cooler temps and faster! What's not to like lol (probably expensive as hell)
  • AncientBoi @ AncientBoi:
    [checks my dildo(s) batteries, coolant and lube] :O [promptly replaces them] :D
    AncientBoi @ AncientBoi: [checks my batteries, coolant and lube] :O [promptly replaces them] :D