Hello, here are the photos of the controller as soon as I received it.
The photos aren't the best, but you can get an idea.
The controller comes very well packed and protected. It comes sealed. Fortunately, it didn't get dented during shipping.
In the box came the controller, the USB-A to USB-C cable, a quick guide, and a one-month Xbox Game Pass redemption code.
I'm using the controller on a computer with Windows 11.
When connected, it was immediately recognized, as expected. But for extra functions, I downloaded the 8bitdo Ultimate Software X app.
It was on firmware 1.02, and I updated it to the available firmware 1.03. Everything was very simple and practical.
With this program, I could test all the functionalities and quality of the hall effect analog sticks.
The controller is sturdy, even when twisting it with both hands, it's clear that it's a solid build.
It seems lighter than the Xbox controller.
The analog sticks are very smooth and responsive. All the buttons are soft to press and don't make much noise.
The D-Pad is very similar to the sensation of using the SNES D-Pad. Which will be very useful in emulators.
The rear buttons P1 and P2 are easy to press, but I need to get used to not pressing them by accident. Just a matter of habit.
I noticed that the headphone jack works, but I couldn't use it. Maybe it's my type of headphones. I'll leave it open.
The accompanying cable seems not to provide enough power, it only worked on a USB 3.0 port, but it would freeze when I activated the motors.
Using another cable, it worked perfectly on any USB port. It's not a serious issue.
Speaking of vibration, I liked the motors in the triggers. I hope some PC game takes advantage of this.
That's what's on my mind for now.
Any other impressions I'll add to the topic.
Once again, thanks to AKNES and to Jim who assisted me very well and answered all my doubts regarding the shipment of this controller.