This will be a dedicated thread for the game crosscode, this is to avoid cluttering up the main request thread.
TID: 0100390058FC000
BID: 2E9C741713634269
it has come to my attention that there is a save editor, and that save editor can do both pc, and switch saves:
https://psrx.github.io/crosscode-save-editor/
and while it doesnt let me see how many of any item you have, it DOES allow you to add items, even items you didnt or (were suppose to yet) have.
oh, did i mention it can convert the save into a new game plus file and enable the hax with it?
[Breeze beta89 CrossCode 1.0.15 TID: 01003D90058FC000 BID: 2E9C741713634269]
[Cp Normal]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 00000024
680F0000 405B0000 00000000
[Cp Fire]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 0000002C
640F0000 405B0000 00000000
[Cp Cold]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 00000034
640F0000 405B0000 00000000
[Cp wave]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 0000003C
640F0000 405B0000 00000000
[Cp force]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 00000044
640F0000 405B0000 00000000
[sp pointer(asm-backed)]
580F0000 02F72D70
580F1000 000000C8
580F1000 00000080
780F0000 00000048
680F0000 40100000 00000000
[Hp pointer(asm-backed)]
580F0000 02F72D70
580F1000 000000C8
580F1000 00000080
580F1000 00000038
780F0000 00000008
680F0000 40100000 00000000
[exp pointer(asm-backed)]
580F0000 02F72D70
580F1000 000000C8
780F0000 000000A8
680F0000 40100000 00000000
[Remove/fix elemental overheat]
04000000 01D923BC D503201F
[safe to use on elemental overheating]
[sp maxed(level based) on use]
04000000 0171F470 1E684800
04000000 0171F470 FC440280
[while you can use both, the second one is more accessible]
[Inf Sp(asm hack)]
04000000 0172C9AC 6D441261
04000000 0172C9AC 1432DC7D
04000000 023E3BA0 6D441261
04000000 023E3BA4 FD002661
04000000 023E3BA8 FD002A61
04000000 023E3BAC 17CD2381
[disable refill]
04000000 023E3BA4 D503201F
[restore fade timer]
04000000 023E3BA8 D503201F
[dmg factor pointer(asm-backed)*]
580F0000 02F72D70
580F1000 000000C8
580F1000 00000080
780F0000 00000070
680E0000 00000000 00000000
discovered by @dsrules, if you set the value to negative, aka -1, you will be healed, instead of taking damage. this is useful, especially when your health is below 255 when its a decimal number.
scratch work pointers:
maxhp:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+BC]+08 <- baseparams
[[[[[[main+2F72D70]+C8]+80]+28]+78]+BC]+08 <- modifiers
Def:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+64]+08
[[[[[[main+2F72D70]+C8]+80]+28]+78]+64]+08
Focus:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+38]+08
[[[[[[main+2F72D70]+C8]+80]+28]+78]+38]+08
atk:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+90]+08
[[[[[[main+2F72D70]+C8]+80]+28]+78]+90]+08
[inf sp(via devil trigger NG+)]
04000000 0172C94C 360002A0
04000000 0172C94C D503201F
[Sergey Hax]
04000000 017299E0 36000720
04000000 017299E0 D503201F
as more things are uncovered things will be added to this thread.
TID: 0100390058FC000
BID: 2E9C741713634269
it has come to my attention that there is a save editor, and that save editor can do both pc, and switch saves:
https://psrx.github.io/crosscode-save-editor/
and while it doesnt let me see how many of any item you have, it DOES allow you to add items, even items you didnt or (were suppose to yet) have.
oh, did i mention it can convert the save into a new game plus file and enable the hax with it?
[Breeze beta89 CrossCode 1.0.15 TID: 01003D90058FC000 BID: 2E9C741713634269]
[Cp Normal]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 00000024
680F0000 405B0000 00000000
[Cp Fire]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 0000002C
640F0000 405B0000 00000000
[Cp Cold]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 00000034
640F0000 405B0000 00000000
[Cp wave]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 0000003C
640F0000 405B0000 00000000
[Cp force]
580F0000 02F745C8
580F1000 000009E4
580F1000 00000028
580F1000 000000B8
780F0000 00000044
640F0000 405B0000 00000000
[sp pointer(asm-backed)]
580F0000 02F72D70
580F1000 000000C8
580F1000 00000080
780F0000 00000048
680F0000 40100000 00000000
[Hp pointer(asm-backed)]
580F0000 02F72D70
580F1000 000000C8
580F1000 00000080
580F1000 00000038
780F0000 00000008
680F0000 40100000 00000000
[exp pointer(asm-backed)]
580F0000 02F72D70
580F1000 000000C8
780F0000 000000A8
680F0000 40100000 00000000
[Remove/fix elemental overheat]
04000000 01D923BC D503201F
[safe to use on elemental overheating]
[sp maxed(level based) on use]
04000000 0171F470 1E684800
04000000 0171F470 FC440280
[while you can use both, the second one is more accessible]
[Inf Sp(asm hack)]
04000000 0172C9AC 6D441261
04000000 0172C9AC 1432DC7D
04000000 023E3BA0 6D441261
04000000 023E3BA4 FD002661
04000000 023E3BA8 FD002A61
04000000 023E3BAC 17CD2381
[disable refill]
04000000 023E3BA4 D503201F
[restore fade timer]
04000000 023E3BA8 D503201F
[dmg factor pointer(asm-backed)*]
580F0000 02F72D70
580F1000 000000C8
580F1000 00000080
780F0000 00000070
680E0000 00000000 00000000
discovered by @dsrules, if you set the value to negative, aka -1, you will be healed, instead of taking damage. this is useful, especially when your health is below 255 when its a decimal number.
scratch work pointers:
maxhp:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+BC]+08 <- baseparams
[[[[[[main+2F72D70]+C8]+80]+28]+78]+BC]+08 <- modifiers
Def:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+64]+08
[[[[[[main+2F72D70]+C8]+80]+28]+78]+64]+08
Focus:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+38]+08
[[[[[[main+2F72D70]+C8]+80]+28]+78]+38]+08
atk:
[[[[[[main+2F72D70]+C8]+80]+20]+24]+90]+08
[[[[[[main+2F72D70]+C8]+80]+28]+78]+90]+08
[inf sp(via devil trigger NG+)]
04000000 0172C94C 360002A0
04000000 0172C94C D503201F
[Sergey Hax]
04000000 017299E0 36000720
04000000 017299E0 D503201F
as more things are uncovered things will be added to this thread.
Last edited by Gamerjin,