EDIT: Latest Update v4.1 - October 19th, 2023
@toto621 I made my own table using yours as a base. Here are some of the new features:
- Item Spoofer
- Modifiers for all fish types
- Option to add hidden techniques
- Speed modifiers (Lots of different types)
- Climb height
- 60 FPS (Makes the game run fast, unfortunately)
- Enable/disable Hero-Mode
- Gravity modifier (Has an actual moon jump now)
- Moon Jump
- Equipment modifiers (spinner and clawshot speed, range)
Also added some scripts
- Rupees always increase
- Nothing decreases
- Invincibility
- Always great spin attack
- One-hit kill
- No fall damage
- Enemy moon jump and health (just for fun, but unstable)
- Freecam
There is always a possibility of a crash! Just make sure that when you are using the scripts you save periodically.
Tested and working as of CEMU 2.0 or greater | TPHD USA(v81)/EUR(v81)/JAP(v82)
@toto621 I made my own table using yours as a base. Here are some of the new features:
- Item Spoofer
- Modifiers for all fish types
- Option to add hidden techniques
- Speed modifiers (Lots of different types)
- Climb height
- Enable/disable Hero-Mode
- Gravity modifier (Has an actual moon jump now)
- Moon Jump
- Equipment modifiers (spinner and clawshot speed, range)
Also added some scripts
- Rupees always increase
- Nothing decreases
- Invincibility
- Always great spin attack
- One-hit kill
- No fall damage
- Enemy moon jump and health (just for fun, but unstable)
- Freecam
Custom Big Endian value types need to be added in cheat engine for these cheats to work properly. You can do so by going to your Cheat Engine settings > Extra Custom Types , then check all the boxes that are Big Endian and hit OK.
Cheat Engine >=7.4 is needed for this Table to Function Properly!
v2.0
Added some new scripts or changed some of them:
Added more equipment modifiers:
v2.2
BIG DISCOVERY! After looking at the code for hours I have finally found out how the game handles portal/warp locations! You know what that means, right?
v3.1 - July 28, 2023
- Fixed Cemu crashing when enabling the 'Player Coordinates' script
- Fixed Moon Jump not working on Cemu 2.0
Added some new scripts or changed some of them:
- No longer a Nothing decreases script but instead there are individual scripts:
- Hearts Never Decrease
- Rupees Never Decrease
- Arrows Never Decrease
- Bombs Never Decrease
- Slingshot Seeds Never Decrease
- Lantern Oil Never Decreases
- Rupee Multiplier (Between 0-255)
- Damage Multiplier
- Given
- Received
Added more equipment modifiers:
- There is now a clawshot anything script *You will have to clawshot an able surface FIRST for it to work*
- Bomb time modifier
- Compact Mode
- Disable All scripts
v2.2
- Fixed Moon Jump script again
- Refactored some code and made activating virtually instant
- Reorganized layout
- Added Compact mode as an option at start-up (can be enabled on the top bar)
- Added Day Speed modifiers (up to 20 times the normal speed)
- Slow down
- Speed up
- Added option to change whether gameplay is mirrored or not (requested by @Herrmanter)
- Option can be found in Misc section called "Screen Orientation"
- Force close the table and notify user if Cheat Engine version is not 7.4 or greater'
- Added Remote Control Bombs (BOTW style)
- Added Bomb Throw Range Variable
- Adjusted Moon Jump Script to no longer need Player Coordinates Script (You can find Moon Jump under Scripts tab)
- Fixed Spinner Speed Script (No longer modifies jump speed/distance)
- Fixed Bomb Options
- Added Memory Region Info (For more advanced users)
- Added a Script that will not tell you how much damage you deal per blow (not accurate if damage mult is on)
- Reorganized a bit of the layout
BIG DISCOVERY! After looking at the code for hours I have finally found out how the game handles portal/warp locations! You know what that means, right?
- Added a new section in Dungeons/World called "Flags"
- Added General flags (For enabling warping/teleporting/transforming, etc.)
- Added Map Region flags (For unlocking portions of the map)
- *Added PORTAL FLAGS! (You can now give yourself any warp location)
- Added a modifier script for how many bombs you can pull out at once
- Fixed button activator scripts that were causing crashes every time they were enabled (namely, Moon Jump and Remote Bombs)
v3.1 - July 28, 2023
- Fixed activate script as Cemu 2.0-45 update broke the activate hook on the script
- Refactored Epona Dashes Script. Now named "Infinite Epona Dashes" under Scripts section
- Refactored Time Speed Modifier and it now works properly. Can be found under "Misc" section called "Timescale Modifier"
- Fixed Rupees Never Decrease Script (definitely was broken)
- **Major stability improvements for Scripts. They should crash less when using now (hopefully ;p)**
- Minor adjustments to Current and Max hearts. It now tells you --along with the raw number-- amount of hearts/heart pieces you have
- Hook Camera Matrix Info at activate time. Cam Info can be found under "Camera Matrix Info" in scripts section (I think some may see where this is going... Free Cam will be available in the future)
- Reorganized Scripts section and added some new scripts
- Save/Load Coordinates ZR+D-Pad Left = Save, ZR+D-Pad Right = Load (Helpful for speedrunning practice)
- Reset Game (ZR+Y+B)
- Added Current Room Info to the "Dungeon World Info"
- Through this, it is now possible to load into any room the game has to offer. A lot of research will be required, but I hope to be able to do something similar to TPGZ
- Game/Stage Reset Flags (Add 1 byte to trigger effect) - can also be found under "Other" section in Flags
- Added "Other" to flags
- Freeze game (what the game does during scripted scenes/cutscenes/opening chests, etc.)
- Decouple Camera (will be used for Free-Cam at some point)
- Mute Game sound
- Stage/Game Reset (This can actually be used to gain control on the title scene)
- Added the long awaited FreeCam
- Control Stick moves forward, back, left, right
- Camera Stick looks up, down, left, right
- ZR moves up, ZL moves down
- Holding R while moving speeds up the movement
- Reset Game controller combo script is currently broken so avoid using it till I fix it
- Reworked the freecam
- no longer any weird screen glitches
- it is now located under the "Save/Load/View Coordinates" section called "Camera Tools"
There is always a possibility of a crash! Just make sure that when you are using the scripts you save periodically.
Tested and working as of CEMU 2.0 or greater | TPHD USA(v81)/EUR(v81)/JAP(v82)
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