Hi everyone, I am translating Clannad into Russian.
To translate the text in the main file, I decided to create an ips patch.
In the process of working, I came across a text that looks like a list of addresses is being created to work with.
While I was working with the emulator, I was able to redefine the addresses in ips patches and there were no problems, but when I decided to check on a real console, I remembered that the address in memory changes every time I start.
Can anyone tell me what to do about it?
To translate the text in the main file, I decided to create an ips patch.
In the process of working, I came across a text that looks like a list of addresses is being created to work with.
While I was working with the emulator, I was able to redefine the addresses in ips patches and there were no problems, but when I decided to check on a real console, I remembered that the address in memory changes every time I start.
Can anyone tell me what to do about it?