https://www.romhacking.net/utilities/598/i know im late but can someone pm me or something a way to use xdelta files, much appreciated
First, you need to get an original Alpha Sapphire cia, version 1.0.Plz tell me how to use th mod
Your profile image and username is quite fitting for the thread. Did you make an account because of this thread?I know I'm way late, but I'm having a bit of problems when I try to apply the patch to my normal ORAS .cia
The error message is the following: View attachment 164564
So, how can I fix that
I've been reading a bit in forums and can't find anything to solve it. This is how my xdelta looks likeView attachment 164565
I know SPICA had the best BCH (de)serialization.. the API is more powerful than the features it has tho.. if you're just an average end user than the hacky vertex table swaps of original ohana should work but i dont know if downloads still exist for it.So um, when I try editing a model in this game, it turns into a mess. I'm not adding any verticies or anything I can just move a single vertex over like 2 units and the model just breaks. I tried asking for help in a different thread but this one still has replies in 2019. So yeah, how do I fix this?
link is dead may you reupload it?This should work now: https://filetrip.net/dl?EtU4y7IvsG
Edit:The problem was the files were set up different in OR than AS for some reason so I had to break the mod down and put it into OR
is there any way to make it works on citra?Edit: Just figured out how to do the Luma Drag and Drop Method with this mod and Star Sapphire. If you get the OG files from the creator's website and insert the files into the romFS folders via garc tool then it's EZ Claps from there. Now I can play this mod on my 2ds and 3ds. :feelsgoodman:
hey do i use "ss11tobusty .xdelta" file by itself for layers.The is the original patch somewhere thats just a few files and a readme, you have to dump the game and replace the internal files, i recommend you do this but dont rebuild the cia with it, and instead use layeredfs to load it.
the xdelta cant be used for layeredfs, layeredfs uses the base files itself, while xdelta patches them directlyhey do i use "ss11tobusty .xdelta" file by itself for layers.
What file do I use?the xdelta cant be used for layeredfs, layeredfs uses the base files itself, while xdelta patches them directly
Can you elaborate on this method more? I have Garc tool and when I select the folder "romFS" in the luma folder it just "unpacks" the file and leaves it in the folder I selected the file in.Edit: Just figured out how to do the Luma Drag and Drop Method with this mod and Star Sapphire. If you get the OG files from the creator's website and insert the files into the romFS folders via garc tool then it's EZ Claps from there. Now I can play this mod on my 2ds and 3ds. :feelsgoodman: