I haven't done any kind of testing really but SM64DS seems to work fine.Good to know how the performance
I haven't done any kind of testing really but SM64DS seems to work fine.Good to know how the performance
Nice good to know thanks for the infoI haven't done any kind of testing really but SM64DS seems to work fine.
Nah, wouldn't have said NDS files don't show at all then. They're hidden in GBA mode specifically (both .nds and .dsq)I think he was asking how you actually launch games from DS mode.
Ah, I know even the DS mode needs ".nds.gba" files. IDK if just ".nds" files show up in the file browser.Nah, wouldn't have said NDS files don't show at all then. They're hidden in GBA mode specifically (both .nds and .dsq)
No, this will actually break loading DS software because the cart will try to load it as GBA, switch to GBA mode, and... get stuck because obviously that's not gonna work. They do more often than not need the ndsloader prepended, but then must be renamed back to .nds (hence .sc.nds was a kinda common format for a while).Ah, I know even the DS mode needs ".nds.gba" files. IDK if just ".nds" files show up in the file browser.
I know it's not just unpatched ".nds" files. We're talking about loading games from the DS passme mode. A bunch of DS mode homebrew (from the passme era) is distributed as ".nds.gba" files. So I know that is a valid file extension for these cards. Also, I'm not sure what you mean by patch Twiight Menu. I'm pretty certain that doesn't and will never work on this card.No, this will actually break loading DS software because the cart will try to load it as GBA, switch to GBA mode, and... get stuck because obviously that's not gonna work. They do more often than not need the ndsloader prepended, but then must be renamed back to .nds (hence .sc.nds was a kinda common format for a while).
Ideally, you should just patch TWLMenu, and be done with it. Some stuff outright won't load from the stock kernel properly, like GodMode9i.
I have Twilight Menu++ running off of the supercard SD; using flashme CFW. then I can boot DS roms that are on the SupercardSD from there. I don't own a Slot-1 flashcart at all atm.I know it's not just unpatched ".nds" files. We're talking about loading games from the DS passme mode. A bunch of DS mode homebrew (from the passme era) is distributed as ".nds.gba" files. So I know that is a valid file extension for these cards. Also, I'm not sure what you mean by patch Twiight Menu. I'm pretty certain that doesn't and will never work on this card.
Oh, really? I didn't even realize this card had DLDI. Someone must've made one for it. Because this card predates the concept entirely. Early passme homebrew worked more like GBA homebrew where the entire filesystem had to be packed inside the rom itself. It couldn't load arbitrary files off the SD card.I have Twilight Menu++ running off of the supercard SD; using flashme CFW. then I can boot DS roms that are on the SupercardSD from there. I don't own a Slot-1 flashcart at all atm.
I did have to DLDI patch TWilight Menu first so it could get to the supercardSD filesystem, which maybe is what OP was talking about.
I couldn't get DS roms to work directly on the SupercardSD firmware using the Supercard patching software for some reason so I gave up on that.
.nds.gba is for other legacy flashcarts (FlashAdvance, EFA, EZ1-3 and early M3/EZ4 firmware before those just loaded .nds homebrew as-is).I know it's not just unpatched ".nds" files. We're talking about loading games from the DS passme mode. A bunch of DS mode homebrew (from the passme era) is distributed as ".nds.gba" files. So I know that is a valid file extension for these cards.
This cart by far wasn't pre-DLDI era, that standard was started way back in the CF times. There are various DLDI from back in the day (Chishm's, Moonlight's which tends to work better) and now (ArcheyChen's which is also SDHC compatible) for this cart specifically, as well as the other carts in it's family (SCLite - brissou, SCRumble - Barni, SCCF - Chishm)Oh, really? I didn't even realize this card had DLDI. Someone must've made one for it. Because this card predates the concept entirely. Early passme homebrew worked more like GBA homebrew where the entire filesystem had to be packed inside the rom itself. It couldn't load arbitrary files off the SD card.
You need a DS flashcart. Then you can run a flashing tool from it that overwrites the supercard with working firmware. It's older than the one that's being sold nowadays but you can update it with ofw.frm through scfw kernel.Got stuck here and my SuperCard went blank (white screen) does anyone know how to re-flash the SuperCard?
Yes, I have experienced it once before. But I forgot whether I used flashmp or scflash. But both are not works, maybe because I'm using EDGE and the other R4 I'm using is installed twilight menu (direct boot). SCflash give me an error when writing. I used CF, Lite, & SD version from linfoxdomain. But no one works, the Lite version even not writing and directly showing error message.You need a DS flashcart. Then you can run a flashing tool from it that overwrites the supercard with working firmware. It's older than the one that's being sold nowadays but you can update it with ofw.frm through scfw kernel.
I bricked my supercard too so I had to buy DS and a DS flashcart but it worked
Have you attempted with the version 1.85 fw linked earlier (page 8)? Not sure it will make a difference, but it is worth a shot and flashed to mine fine.Yes, I have experienced it once before. But I forgot whether I used flashmp or scflash. But both are not works, maybe because I'm using EDGE and the other R4 I'm using is installed twilight menu (direct boot). SCflash give me an error when writing. I used CF, Lite, & SD version from linfoxdomain. But no one works, the Lite version even not writing and directly showing error message.
I really couldn't access the menu from the supercard, it would white screen after bios boot. Any way to fix this? i forgot what to do to fix thisHave you attempted with the version 1.85 fw linked earlier (page 8)? Not sure it will make a difference, but it is worth a shot and flashed to mine fine.
Not work, keep stuck in white screen.Assuming the SuperCard SD isn't bricked, you can enter diagnostics mode by holding both the L and R trigger buttons while the GBA is off then flip the power switch. It should show some self-test prompts provided that you haven't flashed SCFW firmware.