this may already exist but something that can make the wii u think a connected controller is a gamepad, like a switch pro controller or something
Thanks @GaryOderNichts, I advice you Bloopair ^^. I don't test it because I like the Wii U GamePad (that why I often ask to have the Wii U GamePad for Yabause on vWii T. T).this may already exist but something that can make the wii u think a connected controller is a gamepad, like a switch pro controller or something
bloopair cant emulate the gamepad, it just makes the console think whatever Bluetooth controller you connect to it is a wii pro controller, not the gamepad(don't quote me on this software makes no sense). Unless I'm a idiot and there's a feature that can do itThanks @GaryOderNichts, I advice you Bloopair ^^. I don't test it because I like the Wii U GamePad (that why I often ask to have the Wii U GamePad for Yabause on vWii T. T).
https://hb-app.store/wiiu/hidtovpad (IIRC there's also an Aroma version but would have to search for the link. At best ask on Aroma Discord in case you need it). Note that this works for USB controllers only through, not for bluetooth ones.something that can make the wii u think a connected controller is a gamepad
From a developer PoV it makes a lot of sense as it's really simple to just tell the driver the connected controller is a Pro controller and do some simple button mapping. A Pro controller is a bluetooth controller, too, after all. The gamepad on the other side is connected through 5 GHz WiFi, so you would need to hack into two drivers and things would get way more complicated, adding input lag in the worst case.this software makes no sense
ok thanks for the help and im also sorry for what I said. The thing is I'm trying to learn programming my self but they way I learn things is by teaching myself. I had no intention of insulting anyone or anybody I just meant I didnt/couldnt/woulndt understand. so, sorry ¯\_(ツ)_/¯https://hb-app.store/wiiu/hidtovpad (IIRC there's also an Aroma version but would have to search for the link. At best ask on Aroma Discord in case you need it). Note that this works for USB controllers only through, not for bluetooth ones.
//EDIT:
From a developer PoV it makes a lot of sense as it's really simple to just tell the driver the connected controller is a Pro controller and do some simple button mapping. A Pro controller is a bluetooth controller, too, after all. The gamepad on the other side is connected through 5 GHz WiFi, so you would need to hack into two drivers and things would get way more complicated, adding input lag in the worst case.
Also most people want to use bluetooth controllers for games only and navigate the menu with the gamepad, so don't say such things just because it doesn't fit your usecase. There's a big, happy and thankful userbase and saying such things is just discrespectful to the developer while you're at the same time using a lot of their software on your Wii U (it's almost impossible to have a hacked console without software written by Gary these days).
Most Wii U developers started like this, so you're not alone. "Gary's homebrew stuff" Discord server is btw a good place to get started in case you want to do Wii U programming as all Wii U homebrew and CFW developers are there, helping each other. A basic understanding of C or C++ will help a lot through.I'm trying to learn programming my self but they way I learn things is by teaching myself.
Thank you!!In case you want to learn C and/or C++ first you might want to have a look at https://www.edx.org/learn/computer-...rsity-cs50-s-introduction-to-computer-science but keep in mind that while this is free of charge it's still harvard, so a pretty steady leanring curve. Maybe a bit too much for a complete beginner but I would suggest to just have a look. After all you can quit whenever you want and nothing is lost (just don't get too frustated and quit the idea of programming completely).
Most Wii U developers started like this, so you're not alone. "Gary's homebrew stuff" Discord server is btw a good place to get started in case you want to do Wii U programming as all Wii U homebrew and CFW developers are there, helping each other. A basic understanding of C or C++ will help a lot through.
In fact Gary is one of the two CFW developers (Tiramisu and Aroma Maschell beeing the other developer who started these CFWs), that's one of the reasons it's almost impossible to hack a console without using their software.
In case you want to learn C and/or C++ first you might want to have a look at https://www.edx.org/learn/computer-...rsity-cs50-s-introduction-to-computer-science but keep in mind that while this is free of charge it's still harvard, so a pretty steady leanring curve. Maybe a bit too much for a complete beginner but I would suggest to just have a look. After all you can quit whenever you want and nothing is lost (just don't get too frustated and quit the idea of programming completely).
BTW: IIRC Gary leaned everything for themself, too, and today they is one of the few having the skills to program the Wii Us GPUs in assembly (Ship of Harkinian, for example).
What?You know, when nusspli is gone
https://github.com/wiiu-env/drc_region_free_pluginWjiU syncing with a out of region wijU gamepads