I don't know which cheats you are using but Eiffel2018's updated in this page by namless work.hey guys, i'm running the game on ryujinx yet the cheat codes like hp does not decrease constantly give me game crashes the moment I receive damage....do you have any ideas why?
Thanks a lot.
If possible, could you explain to me how this code works? I'd like to try modifying it to work at higher framerates than 60.If someone is interested, I have probably solved an issue with ether deposits crashing game on Switch hardware at > 30 FPS (this issue existed on Switch hardware too). Dunno if this will solve your issues with emu, but here you go:
Version 2.1.1
BID: 0AE74B263D8AC3CF
60 FPS Gameplay + 30 FPS Cutscenes + Rich Ether Deposits Fix + UI speed fix
INI:[60 FPS] 580F0000 01BA1A90 780F0000 00000080 11050000 01BA1A98 00000000 08000000 01B42DB0 00000001 00000001 640F0000 00000000 3C888889 20000000 11050000 01BA1A98 00000001 08000000 01B42DB0 00000002 00000002 640F0000 00000000 3D088889 20000000 04000000 01295300 F9400015 04000000 01295304 1E2E1001 04000000 01295308 1E27D002 04000000 0129530C 1E221821 04000000 01295310 BD0216A1 04000000 01295314 D65F03C0 04000000 00067370 9448B7E4
You must rely on somebody else to port theboy181 60 fps mod to 2.1.1
My bad, I assume you aren't the person that originally made the patch, but just modified it afterward? But no, this is not the specific thing I was asking. The patch currently allows gameplay to run at 60fps, but what I was wondering is if this code can be modified to use higher framerates, for example 120 (I say 120 specifically as it's still a multiple of 30, as I know some games have issues using odd framerates). This way, the game can run even smoother if someone has the hardware to support it.If you mean Ether fix, you don't need to tweak anything. I have just edited code to use hardcoded value matching 1/30s instead of relying on game speed target.
You cannot use this cheat for that, because game has hardcoded values referencing 60 FPS, so you cannot set internal vsync to 0 since this bugs out the game. You must look at every part of code relying on internal vsync and change it.My bad, I assume you aren't the person that originally made the patch, but just modified it afterward? But no, this is not the specific thing I was asking. The patch currently allows gameplay to run at 60fps, but what I was wondering is if this code can be modified to use higher framerates, for example 120 (I say 120 specifically as it's still a multiple of 30, as I know some games have issues using odd framerates). This way, the game can run even smoother if someone has the hardware to support it.
As expected, it sounds like a lot more trouble to make than the existing patch. Do you know of any resources I could look into that could help me figure out more on how to do this?You cannot use this cheat for that, because game has hardcoded values referencing 60 FPS, so you cannot set internal vsync to 0 since this bugs out the game. You must look at every part of code relying on internal vsync and change it.
This is not a piracy site, asking for game dumps is against rules.Any one got Wave 4 updated for 2.2.0?
Mb laziness won me over, oh well time to make my own dump.This is not a piracy site, asking for game dumps is against rules.
According to the yuzu developers, the Pentelas "vertex explosions" bug can't be fixed by them, but requires a driver or even hardware fix by AMD. Using OpenGL instead of Vulkan fixes the issue without causing too many other issues. For some reason, the entire issue is noticeably less severe when using the Ryujinx emulator with Vulkan, but still more or less unplayable.hey guess , i didnt keep up for a while , anyone knows if chapter 4 is fixed now ? either by yuzu or mod for amd cards -
talking about bloom lights in pentalas region xD