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RetroGameFan Flashcart Game Patches v1.9

PERMISSION MUST BE GIVEN PRIOR TO REDISTRIBUTING MY FILES/UPDATES. OFFENDERS WILL BE REPORTED AND LINKS REMOVED.

For all games that can't be patched using the NDS Rom Tool
Please read the "Patching Instructions.txt" in each folder on how to apply these patches.
Included is a crc32-md5 tool to verify if your game/dump/rom is compatible.

4376 - Rabbids_Go_Home_EUR_INTERNAL_NDS_DSi-BAHAMUT
4376 - Rabbids_Go_Home_PROPER_EUR_MULTi6_NDS_DSi-PUSSYCAT
4377 - C.O.P._The_Recruit_EUR_MULTi5_NDS-EXiMiUS
4377 - COP_The_Recruit_EUR_CLEAN_NDS-WetNWild
4436 - C.O.P. The Recruit (U)(No-Intro)
4436 - C.O.P._The_Recruit_USA_UNCRACKED_iNTERNAL_NDS-iND
4512 - Might & Magic Clash of Heroes (U)(No-Intro)
4512 - Might_and_Magic_Clash_of_Heroes_USA_READNFO_NDS-XPA
4638 - Might & Magic Clash of Heroes (E)(No-Intro)
4638 - Might_and_Magic_Clash_of_Heroes_EUR_NDS-RFTD
4800 - Combat_of_Giants_Mutant_Insects_EUR_NDS-RFTD
4950 - Jam with the Band (E)(No-Intro)
4950 - Jam_with_the_Band_EUR_MULTi5_NDS-EXiMiUS
4951 - Prince_of_Persia_The_Forgotten_Sands_EUR_INTERNAL_NDS_DSi-DSperate
4951 - Prince_of_Persia_The_Forgotten_Sands_EUR_MULTi6_NDS_DSi-EXiMiUS
5017 - Prince_Of_Persia_The_Forgotten_Sands_USA_MULTi6_NDS_DSi-PUSSYCAT
5017 - Prince_of_Persia_The_Forgotten_Sands_USA_NDS-XPA
5220 - Rabbids_Go_Home_USA_iNTERNAL_DSi_NDS-iND
5220 - Rabbids_Go_Home_USA_MULTi3_NDS_DSi-PUSSYCAT
5225 - Imagine_Dream_Resort_EUR_DSi_NDS-RFTD
5455 - Battle_of_Giants-_Mutant_Insects_USA_NDS-RobotKillers
5759 - Imagine_Resort_Owner_USA_DSi_NDS-PLAYTHIS_iNT
5759 - Imagine_Resort_Owner_USA_MULTi3_NDS_DSi-PUSSYCAT
5770 - Captain_America_Super_Soldier_EUR_MULTi5_NDS-ABSTRAKT
5781 - Captain_America_Super_Soldier_USA_NDS-SUXXORS
5803 - Atsumete_Kirby_JPN_NDS-BAHAMUT
5833 - Kirby_Mass_Attack_USA_NDS-iND
5865 - Kirby_Mass_Attack_EUR_MULTi5_NDS-EXiMiUS
5903 - Power_Rangers_Samurai_USA_NDS-BAHAMUT
5936 - Power_Rangers_Samurai_EUR_MULTi5_NDS-ABSTRAKT
Moyeora! Kirby! (K)(No-Intro)
Change log
Removed all unneeded games.
Updated some patches
Author
retrogamefan
Downloads
4,116
Views
16,384
First release
Last update
Rating
3.00 star(s) 2 ratings

More resources from retrogamefan

Latest reviews

Same file as "RetroGameFan TwiLight Menu ++ AP Patcher v1.0"
General chit-chat
Help Users
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=EkjpCNa6vlY