Resource icon

The Legends Of Zelda Twilight Princess HD Save 100 % 2021-02-25

223297FB-A25F-43AF-87DD-09FA9842B67B.jpeg
9C327EFD-21BC-41A5-94F5-B384FDF38236.jpeg
Slot 1: 100% Save in Normal Mode, name Shadow (could be changed through cheat codes)
Slot 2: 100% Save in Hero Mode, name Link.
Slot 3: Save previous to the Zant fight, it's based off the Slot 1 save, which means it is almost a 100% save as well, but missing the Heart Container you get from Zant.
NOTE: Both Slot 1 and 2 saves include the bonus Wallet which you get from beating the Cave of Shadows all the way to the end (the 9999 wallet).
  • 223297FB-A25F-43AF-87DD-09FA9842B67B.jpeg
    223297FB-A25F-43AF-87DD-09FA9842B67B.jpeg
    193.9 KB · Views: 643
  • 9C327EFD-21BC-41A5-94F5-B384FDF38236.jpeg
    9C327EFD-21BC-41A5-94F5-B384FDF38236.jpeg
    102.7 KB · Views: 649
  • Like
Reactions: Jayro
General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: @BigOnYa, I fixed it