I really wish Windows would stop wasting my computing power on features i don't care about and cant turn off. Shit like this makes me glad that Valve's push for Linux gaming is finally working.
I love 2D metroid games where you have to walk and aim using a stick and the D-Pad is used for basically nothing and aiming makes you stop and there is no option for traditional controls. Literally the reverse problem of Other M.
btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
@Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.