One thing that's bothering me with this. The notifications don't automatically clear once you look at them. Used to just hovering my mouse over the bell. lol
Yea it does. And you can add platform character behavior to your own charcter, and it will have move and jump already setup for you, space bar is jump, arrows move
btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
@Xdqwerty:
btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the...