Emulation 3DS + RetroArch Help Needed

ProfessionalGamer990

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So I'm new to RetroArch. After Citra bit the dust, I can't start a playthrough of Pokémon Eternal X. I've figured out how to load the base Pokémon X rom in no issue. But that's as far as I can get.

Tried digging through files, folders, etc. I can't seem to figure out how to get the rom files from Pokémon Eternal X to load with the base Pokémon X rom.

Does anyone know where the files go? It's not a modified .3ds file. It's the .3ds file of the base game and the stuff you use used to go into the mods folder via right clicking in Citra, but I have zero clue how RetroArch works.

If anyone can help me that'll be greatly appreciated. It's the only way I can play old 3DS games right now. The consoles go for like $250 USD. I just wanna play modded Pokémon X man...
 

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    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
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    @BigOnYa, the character has the health behavior
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    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
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    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
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    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
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    @BigOnYa, why does the health behavior exist if you can just use a variable?
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    and nope the number still doesnt change
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    @BigOnYa, I fixed it
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