Since there's a lot of new people asking the same questions that are answered in the OP and the last 215 pages:
READ THE FIRST POST. almost every single question I see is answered there. IF THAT DOESN'T HELP, YOU CAN SEARCH THE THREAD BY SELECTING "THIS THREAD" IN THE SEARCH BAR Literally all the rest are answered here THEN READ THE FIRST POST AGAIN! I guarantee 99% of your questions have been answered 25 times. If your question goes entirely ignored, then it's probably been answered already 75 times.
Post automatically merged:
As for the 60 fps code your switch probably isn't powerful enough cuz this game runs like jank and doesn't even stay at 30 for console
I saw multiple people with overclocks say it works fine for them.
I'm not telling you to overclock I'm just saying.
I ask to optantic but he just say "i can not share pokemon cheat, all i can say is, when it is full, it is 1, when it is empty, it is 0."
If someone understand, it should be great to gave Terastalisation cheat working please
It's either on or off is what he's saying. It's very simple (0 or 1) is what he's saying.
U can figure it out or wait for anyoen who feels like doing it.
His words: It's either 1 (on) or 0 (off)
This is good in that it means there's no bar to fill or figure out how full it can get before modifying. it's just got the orb charge or not.
did the ability patch/capsule code work for anyone?
I can make rare candy and master ball work but none of the ability items. I'm also looking for the mints that change the poke nature, but no success.
Has anyone made a code to alter the original trainer id of a pokemon? I just want a ditto to do the masuda method with, but can't trade for obvious reasons.
I don't have one to change the original trainer of the pokemon, but I do have one to change your current trainer ID and name. If you change them before capturing the pokemon, then change them back after capturing it, you get a similar effect. This is also useful if you want to have three legitimate starters that see you as their original trainer, or if you want to set Violet and Scarlet saves that can trade between themselves without the pokemon being seen as traded.
Take care, though, that this will erase your original trainer ID, secret ID, and name. Before you enable the code for the first time you need to look at the memory address that the code alters to find your original data, make a note of it, and when you want your old ID and name back either add back the data you jotted down manually or create a code to restore your own data. I can't do it for you, as to do that I would need your data, including the secret ID that the game never shows you.
Edit: thinking better about it, make a backup of the save before trying this. It's incredibly easy to mess up until you get the hang on it.
You can use that process together with the pokemon language change to capture foreign pokemon that the game sees as being captured by a different player.
This will change your secret ID to 1234, your trainer ID to 567890, and your name to "Testing1 2 3". If you want just the Secret/Trainer ID change, delete the last 4 lines.
[Test Persona]
580F0000 042DA8E8
580F1000 00000148
780F0000 00000040
640F0000 00000000 XXXXXXXX <-- replace with your secret+trainer ID taken from memory
780F0000 00000010
680F1000 00640063 00620061 <-- abcd. 61 is a, 62 is b, and so on.
680F1000 00680067 00660065 <-- efgh Space is 20, numbers add a leading 3,
680F1000 006C006B 006A0069 <-- ijkl for upper case it would be 41 (A),42 (B), and so on.
If you want to create a code to restore your own trainer and secret ID (which I really recomment), replace XXXXXXXX with the hex number you will find at the address the code changes (which you can find on Switch by adding the code to your bookmarks on either Edizon SE or Breeze, and then editing the memory there). For your trainer name, each of the last 3 lines of the code has 4 letters of the name in UTF16 encoding, but the letters on each line are in reverse order; fill any letter not used with 0000. If you are capturing pokemon in Japanese, Korean, or Chinese, you will want your name to have at most 6 characters or else the captured pokemon will be illegal.
Being able to trade them doesn't mean they're legal, there's a lot of illegal Poké floating on Wonder trades (I've checked some for my GF and PKHex flag them as illegal)
It's also unsure when PKHex will come, and if it will support new checks (if any ?)
I have a few shiny gimmighouls enable JUST THESE 2 CODES for your shiny codes and all pokemon that were not shiny before? they will be nao! overwolrd, dens anything that can be shiny will be shiny using those 2 codes ive found. Best of luck!
Hey, does anyone have an early game save file with no badges with all tms?
I want to start a new playthrough and am too lazy to cheat them all in one by one, so if anyone has already done all that work, would you be so kind and share your save file with me, please?
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btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
@Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.