[Release] Sonic-Mania-Decompilation Vita Port By SonicMastr500

godreborn

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vpk and suprx from the github link, rsdk ripped from the Steam version, also I do have the game and the dlc on both PS4 and Switch but neither hardware is modded, is there a way to rip the data from those?
there's no way to rip them on an unmodded system, at least the ps4. I know that the github doesn't have links to enable dlc due to piracy, since the game is still being sold while regular sonic mania is old.
 
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godreborn

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You should get the update version 1.0.1. from github It loads fast you probably had version 1.0.0. which loads S L O W!
the one I compiled loads pretty fast, so I'm not sure. I still don't really know what stops dlc from being playable. I just downloaded a new emulator for the series x, and I'm in the process of installing the new retroarch that according to gamr's discord channel, was released yesterday.
 
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godreborn

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that's probably the one I compiled, maybe with less fixes or whatever was on github at the time. the long boot times I heard about were nonexistent with the build.
 
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godreborn

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btw @SuperDan , off topic, but were the one who made that cave story 2 enhanced forwarder? the new build I made didn't freeze at any point, even when exiting. I didn't test the original build, which I can make with the latest devkitPPC. there's a 1KB difference in size if that means anything. anyway, it exists to the homebrew launcher when pressing home, then another push allows you to exit to the home menu. neither one of these things cause the system to freeze, but your forwarder caused infinite loading when exiting. I'm not sure if it was a fluke or not as I only tested it once. btw, I didn't supply assets for sonic mania or cave story. I knew those were copyrighted at least.
 
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SuperDan

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btw @SuperDan , off topic, but were the one who made that cave story 2 enhanced forwarder? the new build I made didn't freeze at any point, even when exiting. I didn't test the original build, which I can make with the latest devkitPPC. there's a 1KB difference in size if that means anything. anyway, it exists to the homebrew launcher when pressing home, then another push allows you to exit to the home menu. neither one of these things cause the system to freeze, but your forwarder caused infinite loading when exiting. I'm not sure if it was a fluke or not as I only tested it once. btw, I didn't supply assets for sonic mania or cave story. I knew those were copyrighted at least.
I'm sorry to say that wasn't me... I can't help you with that one
 
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