Why I hate buying new games

I decided that it was time to buy a new Xbox One game so I went to my local store and browsed what they had. There were not many exclusive titles and I owned most of the good ones. I saw Evolve and Dying Light. I had watched some Dying Light on Twitch and it looked cool, but a bit monotonous. I read the back of Evolve and it said there were lots of awards and stuff given to the game and was highly rated.

I decided to get Evolve. I got home and realized it was just a combat game with no single player story which is what I like and don't play online. This was not clear on the game packaging. Well now I am stuck with this game since you can't return opened games. I took it in to Gamestop and got $14 for it and paid another $6 for Minecraft 360.

I gave the game to my buddy since I already had it and lost out on $66 basically for a copy of Minecraft that I gave away. This was not a pleasant experience and is the main reason I like the option of hacked systems to play games mostly for testing so if they are good enough, they can be purchased and enjoyed and not waste a ton of money on a game that is of no interest to you.

I do not play on Steam, but a co worker said they have a trial system where you can get your money back for games you do not like within a certain time. If this is true, that is a great way to do business. There are very limited game trials on the xbox and if you pick up a disc just while you are out and a bout with no time to test a trial game and end up not liking the game then you are just out of luck.

Comments

It's amazing what the existence of Google can do for educating yourself to avoid making mistakes. It isn't anybody's fault but your own that you impulse bought a game and got burned.

As for Steam's policy, it exists because PC gaming demands it. From buying games you find out you just can't run to buying a game and hating it, in the past there was no way to deal with that on Steam. A buy was a buy and you kept it forever. Valve simply made an effort to compensate for the lack of a used game market that allows lower prices and easy returns, as well as the fickle nature of PC gaming, to allow people to more comfortably purchase games. Console gaming still provides a lot of ways to buy in a refund friendly way. Nobody needs to bend over backwards because of your mistakes.
 
Steam has a refund service, correct. I'm a PC gamer and quite happy with this. Some details then, it only applies to games bought on steam, not resellers of steam keys such as Humble Bundle etc. I bought a game (can't remember what game) and didn't like it, it was boring, full of bugs and not sure what the praise was for. I tried the refund service and they did give me my money back. However, your refund doesn't appear to be usable for at least 7 days.
 
It's amazing what the existence of Google can do for educating yourself to avoid making mistakes. It isn't anybody's fault but your own that you impulse bought a game and got burned.

As for Steam's policy, it exists because PC gaming demands it. From buying games you find out you just can't run to buying a game and hating it, in the past there was no way to deal with that on Steam. A buy was a buy and you kept it forever. Valve simply made an effort to compensate for the lack of a used game market that allows lower prices and easy returns, as well as the fickle nature of PC gaming, to allow people to more comfortably purchase games. Console gaming still provides a lot of ways to buy in a refund friendly way. Nobody needs to bend over backwards because of your mistakes.

Wow... No need to be so harsh. I am not looking for pitty and never said it was anybody's fault that I did not like the game. Did I say people had to bend over backwards?... Did I say that they should have allowed me to return the game?... NO, I simply dealt with it and moved on and am stating my experience. I am simply stating why I don't like going out and buying games without some type of review, test or research first because you are committed to that game once you purchase it.
 
This is why I look online at what games are going on, what are the trends, etc. I make sure I look forward to get a specific game instead of looking for one on the spot.
 
Wow... No need to be so harsh. I am not looking for pitty and never said it was anybody's fault that I did not like the game. Did I say people had to bend over backwards?... Did I say that they should have allowed me to return the game?... NO, I simply dealt with it and moved on and am stating my experience. I am simply stating why I don't like going out and buying games without some type of review, test or research first because you are committed to that game once you purchase it.

I wouldn't really say he's being harsh, though, he's being honest... considering there were reviews of Evolve out before the game was even released, or at the very latest day 0 reviews, you definitely did have ample opportunity to look up a little info about the game and see what you would and wouldn't like about it.

Why did you pay more money for Minecraft 360 when you already own it? As in why not just put the $14 towards a game you actually did want, or save it for one you might? Because the way you factor in that extra $6 for it makes you sound disappointed in your purchases, again... I feel like I'm missing something.
 
I hate it when I go into a game shop to buy a game. Then buy it. Walk out of a Bed, Bath and Beyond store, and realise that I in fact didn't buy a game at all, but a quilt cover and matching pillow cases.

There needs to be more warning prior to making any type of purchase.
 
I hate it when I go into a game shop to buy a game. Then buy it. Walk out of a Bed, Bath and Beyond store, and realise that I in fact didn't buy a game at all, but a quilt cover and matching pillow cases.

There needs to be more warning prior to making any type of purchase.

That happened to me just last week!
 
Why did you pay more money for Minecraft 360 when you already own it? As in why not just put the $14 towards a game you actually did want, or save it for one you might?

I bought it for my friend because he did not have the game and I wanted to get him into it so we could play together.

I bought Evolve on an impulse because I went to Best Buy with a gift card looking for something to use it on and could not find anything cheap enough for the card to cover and anything that I needed. I ended up looking at the Xbox One games to see if anything peaked my interest. This is why I did not do research first. Sure I do research like most people when I buy games, but in this case I did not due to the nature of the situation. The game sounded good enough and showed it got great reviews on the cover.

I am well aware of Return Policies and understand the risks of buying games on an impulse. Just unfortunate that I had to pick a crappy game on an Impulse. Well... I shouldn't say crappy, but not a game that that fits my interests. I am sure a lot of people like the game.
 
Nowadays it's very hard to not know what you're buying because there's a lot of information, although reviewers out there tend to be biased so they either only list pros or cons without having a balanced review.

Just for example, none of the reviewers that reviewed Watch Dogs for Wii U spoke of the glitches and bugs that this shit release had so I didn't know and couldn't ask for a refund since I had already opened the damn game.
 
Just for example, none of the reviewers that reviewed Watch Dogs for Wii U spoke of the glitches and bugs that this shit release had so I didn't know and couldn't ask for a refund since I had already opened the damn game.

What was the multiplayer like? specifically the cat and mouse game and where you needed to track down an player and kill them while they were playing the game normally?

I loved those aspects on the ps4 version. The best implementation of multiplayer I've seen in a single player game.
 
What was the multiplayer like? specifically the cat and mouse game and where you needed to track down an player and kill them while they were playing the game normally?

I loved those aspects on the ps4 version. The best implementation of multiplayer I've seen in a single player game.

It seemed like a cool concept, but did not interest me. I jumped right in and found it hard to just pick it up and get into the game. I didn't fully understand the tracking as I didn't take the time to really sit there and learn how it all works. I wandered around trying to find the monster and when I finally did, he was all over the place and hit me a few times and then he was gone and had to hunt him again. It was really annoying.

Maybe if you actually sat down and went through the tutorial and understood the correct way to play. I prefer the games that have a story to them that you play through single player or coop anyway so if I did actually take time to figure out the game, it would still not be one i'd keep.
 
What was the multiplayer like? specifically the cat and mouse game and where you needed to track down an player and kill them while they were playing the game normally?

I loved those aspects on the ps4 version. The best implementation of multiplayer I've seen in a single player game.
It had to be unlocked as you'd play more of the story mode and I just found it too tedious by how poor of a port it was, so never got to the online portion.

Just wish Ubisoft had cancelled Watch Dogs for Wii U.
 
It seemed like a cool concept, but did not interest me. I jumped right in and found it hard to just pick it up and get into the game. I didn't fully understand the tracking as I didn't take the time to really sit there and learn how it all works. I wandered around trying to find the monster and when I finally did, he was all over the place and hit me a few times and then he was gone and had to hunt him again. It was really annoying.

Maybe if you actually sat down and went through the tutorial and understood the correct way to play. I prefer the games that have a story to them that you play through single player or coop anyway so if I did actually take time to figure out the game, it would still not be one i'd keep.
you could have always gone back another time and gotten a game you knew you would like, or even simply looked up a review of the game while in the store. Simple things like this will make it so you're never in this situation again
 
Why do I hate buying games? Because they're so fucking expensive.

I used to pay $69.99 for new N64 games almost 20 years ago. If anything, the cost of games has not adjusted for inflation. I agree that $59.99 is a bit steep to throw down, but it could be worse.

EDIT: Of course, cartridges were much more expensive to produce than optical discs. So there's that... :)
 
Remember, companies are there to specifically get your money. Never trust a company or their marketing material (including the back of the box) as they'll always highlight the best parts and hide away the crappier parts. Always check reviews for the game first. I generally watch TotalBiscuit and a couple of others on YouTube, read Giant Bomb's reviews, and do a bit of Googling if I'm still not sure.

I wouldn't say what happened is your fault, just that's the way a lot of companies (even some small Indie devs) like to operate, so you need to find reviewers your trust to ensure you don't get screwed out of your money.
 
I used to pay $69.99 for new N64 games almost 20 years ago. If anything, the cost of games has not adjusted for inflation. I agree that $59.99 is a bit steep to throw down, but it could be worse.

EDIT: Of course, cartridges were much more expensive to produce than optical discs. So there's that... :)
Um. Keep in mind you're in the USA. Your $60 games are $70 or $75 in Canada. For the same damn thing. Example: I can import Super Mario Maker from Europe and spend $15 less (Yes, less, after shipping!) than buying it here. In fact, purchasing the game in Ontario puts you back almost $85 after taxes there, effectively making it the most expensive place in the world to purchase the game, unless Brazil gets it.

While N64 games are $70 and game prices have gone down, having a discrepancy over price for the same thing just because it's in a different region isn't really that fair. That missing adjustment is kinda nice, but yeah, producing a cartridge is probably more expensive, hence the price. But keep in mind games now cost more to develop compared to ~20 years ago, so if anything, the pricing is still technically correct. The technology to distribute them is dirt cheap, but if games were just as cheap to make now as back then, we'd be paying a lot less for today's games. Sadly that isn't the case.
 
Um. Keep in mind you're in the USA. Your $60 games are $70 or $75 in Canada. For the same damn thing. Example: I can import Super Mario Maker from Europe and spend $15 less (Yes, less, after shipping!) than buying it here. In fact, purchasing the game in Ontario puts you back almost $85 after taxes there, effectively making it the most expensive place in the world to purchase the game, unless Brazil gets it.

While N64 games are $70 and game prices have gone down, having a discrepancy over price for the same thing just because it's in a different region isn't really that fair. That missing adjustment is kinda nice, but yeah, producing a cartridge is probably more expensive, hence the price. But keep in mind games now cost more to develop compared to ~20 years ago, so if anything, the pricing is still technically correct. The technology to distribute them is dirt cheap, but if games were just as cheap to make now as back then, we'd be paying a lot less for today's games. Sadly that isn't the case.

Oh I agree. The cost of games in some countries is plain robbery!
 

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