Physical Games are they worth it?

Many people still clamor for physical games. Is it still worth it. Using the 3ds as an example, I purchased dozens of Nintendo first party games as well as third party games. Almost every first party game required a down load which made me suspicious from day 1. This didn't start until after the early hacks of the 3ds. Even then I suspected it was some way for N to begin tracking how many people (not who) were hacking their systems.

Looking back to the DS2 I noticed Nintendo could figure out who was hacking their systems by reading their play history. If you have 1 hour of game time in say Ben 10 ( and that was the recent game used for the flash card that month, then they blocked it, next month they watched the SUper Card site change the cards cover game to say Alex Storm, then N suddenly sees/reads thats your new favorite game from your gaming history, it ony takes two cycles to figure out, thru the use of graphing the results of hundreds (more like tens of thousands) of systems. just what game card is being used even without seeing what Supercard is using on their site for the cover game... I may not have explained that properly/well, I'm getting older these days, my late 50's but the technique is called 'Data Triangulation'. Ten years ago I could have explained it in minute detail... but , as they say... " As you are now, I once was, as I am now, you are soon to be"... It is easy to figure out what you are doing when you are sending info back to them.

It is better to be silent and thought a fool than to open ones mouth and remove all doubt.

back to the topic. since nearly every game N has released requires an update, what are the carts worth once the servers stop making the games available? Some games are already being pulled as licenses run out Ahem** Lord of The Rings, The Hobbit etc... I can only imagine that the updates are being pulled also, or son will be.

Again, 5 years from now when you want that game for a collection what will it be worth? Zip, Zilch, Nada, Nicht, nothing, Zero! I can't help but wonder if this isn't by design, literally. Google: Planned obsolescence, it is designed into many if not most electronics these days, as well as other consumers goods, why not games. And now we can wave good by to those good old days of replaying legally saved games making piracy the only viable option aside from forced repurchase. One last word. I do NOT condone piracy, but it seems the way of the future, both personal and corporate. May the Wind be at your back
EDIT: It's like selling a flash cart with a time bomb, is it really any different?
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I know it's rhetorical, but yes, the physical games are worth it.

I'm saving time: I have a phys. copy of Finding Nemo that I keep in its case, on a shelf, with all the other boxed games. If I had a digital copy, I'd have to hope: the system doesn't get formatted, I don't get banned from the digi store, the servers won't go down, ____ doesn't pull the game from the digi store, etc,.

As always, people are weird and crazy and you never know what something is worth to them, until you make a sale; good luck trying to resell digital goods in mint condition :creep: (ya you sabe)
 
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I still save them too. I prefer physical but still feel we're being cheated. Not only have prices of the games increased (say by $20. USD) (I can accept inflation BUT>>) add to that the fact that most/many also require a dl which means you need more memory to purchase that's another $15-$20 cost for that game being passed on to us (silently) In that respect, Nintendo (& others) have doubled game prices) a $40. ( game cost on last console) game just became $80. I also feel this push to digital is for the same reasons I stated in the blog.
 
The ephemerality of games, like that of life, culture and the world, give them an added value and significance, in that they turn to be a unique experience that will not last forever....... /s
 
Yeah they are worth it. You bet your ass those games released by limited run games are going to be worth. my $30,000 nintendo collection says they are still worth it. your can use the physical cart when ever. once the cloud blows away all this games you spend money on are worth $0. Steam aint gonna be around for ever. as for update servers going offline, that's why you archive the update data. dont have to archive it all, just the games that require it. We might even be able to run our own update severs in the future.

Physical media will end in the future. When it does im going to pirate even more.
 
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For (most) [3]DS games in particular, I think so, since you can write your saves to them, put them back in the box, and have a nearly bombproof backup

As for what your post actually is about... nah, the day one update is simply a symptom of the "sell first, fix later" that the ability to update games enabled
 
Can I resell or buy those games others purchased online in an easy manner? No? Are said games costing £2 or similar to make up for them being rentals? No again? Then they are not worth it.
 
@Captain_N did you mean: until you create a decrypted backup?

I mostly bought all digital on 3DS (for its advantages of free medium-term replacement insurance in case of loss or damage, and the convenience of playing on launch hour and changing games via buttons), betting on the console being modded for the long term... looks like I was right ;)
 
@Ryccardo It can be encrypted and not encrypted. if you archive it, it best in its original form.
 
@Ryccardo
I mean, it's a little like splitting hairs, but you do raise a point:
with physical, I can dump my game and sell it for a high price if the title ever gets pulled.

Doubt anyone would pay the combined prices of a FE N3DSXL with Fates LE just to play FE:F, if it ever became unavailable....and you have to love all the extra fluff that physical carries--I actually sold the Shantae Switch (box)stuff for $30.00, so that was a win.
 
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I end up paying like $5-$10 for any game I want. How? Because if I buy a physical game I can resell it a couple months later, after I'm finished with it. That's why physical games are still worth it to me. I wouldn't play nearly as many games if I actually had to hand out $60 for every one. And the games that are released dont REQUIRE updates. The game that is shipped on the cart is a complete game that can be enjoyed. Most updates are generally minor things, unless you are talking about DLC or online games.
 
I think the real question is, at what point will enough people rise up upon the absurdity that is time bomb, un-resellable games to demand legislation that mandates providing for this in a fashion that's not contingent on long-term support of the vendor. I imagine that it may come in the next 20 years as the older people die and the video gamers who remember the days of physical media take power and decry the rotten state the world will have gone by then in a digital-only (de facto with updates and online DRM) way.

It is my belief that things will go that way which is why I'm convinced digital isn't a waste, even if it is the case that today the legality of resale or backup is much in dispute. The older people may still mock what is the perceived waste of expecting that digital-only should stay around or that companies should be beholden to in some fashion provide legacy support (be that DRM unlocks or whatever). The laws will come though because the excuses against them will not hold up against the outrage of the common person who will remember what is was like before--and even more so, with rose-colored glasses.

If on the other hand, you honestly fear this well never happen? I'd avoid any bit of software that requires any sort of online activity or updates to function. I'd avoid all multiplayer games entirely that don't have user run servers. DRM would be the plague to me. Physical wouldn't be a requirement nor any sort of salvation alone--carts might be near indestructible but CDs, DVDs, and Blurays are not. The ability to backup/copy and use indefinitely should be at the core of any decision.
 
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You have to acknowledge that many of those old people don't actually care about reselling, collecting or playing chief of the national videogame museum's game preservation branch.
 
> sarkwalvein You have to acknowledge that many of those old people don't actually care about reselling, collecting or playing chief of the national videogame museum's game preservation branch.

Hence the twenty years comment. People in the late-70s/early-80s who played the first home consoles were in their 20s (or their kids). That puts them in the ~50-60 year old range. Those in the senior citizen range which historically have the most power have less than 20 years to be decimated by old age (based on current Western life expectancy) and replaced by this same age group. Those very people have children, many of which still play video games. I think it's a perfect storm for change.
 

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