Lumia Theme (Vertical) [16.0.0]

Lumia Theme (Vertical) [16.0.0] swkbd v0.5

So here is my latest (possibly last) theme it's taken me a few weeks to work out everything to a point that I'm happy to release
as always everything is available on my git use the templates as needed if you're a themer

https://github.com/sodasoba1/nx-vertical-themes/tree/master/Lumia


Lumia.zip
(Main nxtheme files)


Home screen
the footer fully removed, icons re-animated (v0.4) battery rotated with charging icon corrected applet icons squared.
Home_Menu_20230726_223317_00.jpgHome_Menu_20230726_223324_00.jpg

Lockscreen
all movement has been removed, applet icons have been colored and lock indicators have been animated
fully fixed the previous when pressing Y (v0.4)
Home_Menu_20230726_223146_00.jpgHome_Menu_20230726_223152_00.jpgHome_Menu_20230726_223148_00.jpgHome_Menu_20230726_223300_00.jpgHome_Menu_20230726_223302_00.jpgHome_Menu_20230726_223306_00.jpg

Flaunch/allapps
reworked from switchdeck most icon sizes made bigger & game text fits better
sort & filter window scrolling edliminated.
footer & header removal is impossible* in most of the bflyts only 1 of the bflyts does it work still everything is working ok
Home_Menu_20230726_223327_00.jpgHome_Menu_20230726_223330_00.jpgHome_Menu_20230726_223340_00.jpg
*if you find a method please PM ME


MyPage
themed as standard the footer will remain and buttons in *User Settings* will not be themed

My_Page_20230716_125720_00.jpg
(extra patch available in downloads)

Settings
has been reworked removing the footer & shrinking the header a lot of work was made to make game icons vertical in Data Management area and overall.
Home_Menu_20230716_125757_00.jpgHome_Menu_20230726_223419_00.jpg

News
has had a been rework to unify the theme, squared off as many icons as possible removed white background (v0.4)
that was there in previous version.
Home_Menu_20230725_225846_00.jpgHome_Menu_20230725_225838_00.jpg
Due to my switch being offline I'm unable to full test this please report any issues you see

Player Select
as standard will have the footer, added background to name plates & patched
player select for arcade archive titles which use a different window to the standard psl bflyt
Player_Select_20230716_130146_00.jpg
(extra patch available in downloads to remove footer)



EXTRAS AND ADDITIONAL PATCHES:


now for some newer and interesting parts that will make the theme a little more uniform feeling

0100000000001003-controller.zip

this patch contains a theme for the controller.szs & common.szs for the controller applet folder

Controller00.jpgController01.jpg
Controller02.jpgController03.jpg

0100000000001007-psl.zip
contains the common.szs patch to remove the footer from pls applet turning it from

< unpatched | patched >
Player_Select_20230716_130146_00.jpgpsl-common-patch.jpg
additionally I have theme playercard_root which arcade archives use

psl-archadearchives.jpg

0100000000001013-mypage.zip
contains 2 patches for common.szs & set.szs located inside the applet folder

< unpatched | patched >
My_Page_20230716_125720_00.jpgMyPage-comm-set-patched.jpg

lumia-option.zip
Home_Menu_20230725_230105_00.jpg
please refer to my previous guide on how to patch but be sure to use the JSON from this Lumia:

https://sodasoba1.github.io/layouteditor-patch/

0100000000001008-swkbd.zip
Keyboard_20230726_230944_00.jpgKeyboard_20230726_230915_00.jpg Keyboard_20230726_230959_00.jpg Keyboard_20230726_231041_00.jpg

HBMenu.zip
Album_20230725_001913_00.jpg

extracting menu files:
this can be used for any title ID I'm using 0100000000001000 as an example but use the tid to get the szs for any extra patch which i have included the tid in the zip name

0100000000001003
0100000000001007
0100000000001008
0100000000001013


On the switch open gold leaf and navigate to

Manage console Contents > NAND SYSTEM > 0100000000001000 > Base title
TAKE CARE NOT TO DELETE OR MESS WITH YOUR NAND

01gl.jpg02gl.jpg03gl.jpg

once you have located 0100000000001000 export and confirm you want to export as a nsp
04.2gl.jpg04.3gl.jpg

when export is complete a message will pop up showing you where the exported nsp can be located on the switch
04.4gl.jpg
sdmc:/switch/Golfleaf/export/title/0100000000001000.nsp

copy the exported nsp to the folder with nstool open command prompt
05.png

We will use nstool to extract the NCA files out of the nsp
nstool.exe -x pfs0 0100000000001000.nsp

If you haven't installed your prod.keys in you're .switch folder like i have you will need to use the command:
nstool.exe -x -k prod.keys pfs0 0100000000001000.nsp (be sure the dumped keys are in the same folder as nstool/hactool)

this will extract the nca files into a folder named pfs0
06.png
now we need to extract the NCA contents, I usually type
nstool.exe -x 0100000000001000 pfs0/ and select the nca text and right click bfdae39fc2793361c12e7d271550bf8f.nca

which puts the full command required
nstool.exe -x 0100000000001000 pfs0/bfdae39fc2793361c12e7d271550bf8f.nca
07.png
This will extract the nca into the folder 0100000000001000/
now it's extracted we need to locate the szs file we want to alter
0100000000001000/1/lyt/
08.1.png
this can be applied to any additional szs needed for any of the extra patches above
Change log
Reworked entire theme, fixed cursor3, fixed lockscreen, added HBMenu theme to match
Author
SodaSoba
Downloads
1,105
Views
2,857
First release
Last update
Rating
0.00 star(s) 0 ratings

More resources from SodaSoba

Latest updates

  1. Added updated 0100000000001008 Software Keyboard Patches

    updated swkbd patches to hopefully fix eshop transparency issues
  2. OVERHALL UPDATE

    RE edited the entire theme, Fixed lockscreen text overlap, icon size, player icon placement &...
  3. Added TID 0100000000001008 Software Keyboard Patches

    Added 6 json patches for TID 0100000000001008 (Software Keyboard) Updated main post with...
General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    Also somebody is remaking it
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, the other game where I found newgrounds is new york shark
    +1
  • SylverReZ @ SylverReZ:
    Spoke to Tom Fulp the other day, if he can find his old Newgrounds site content like the mini Flash animations from the 2000's that played on the portal.
  • SylverReZ @ SylverReZ:
    So far no response, but he did say that he'll find them. Wayback Machine doesn't have em.
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, atleast the 1999 versión of pico's school is avaliable (the difference between it, the 2006 versión and the 2016 versión is that the speed of the game depends of the speed of your computer and that it had the og soundtrack)
  • SylverReZ @ SylverReZ:
    @Xdqwerty, Another being Pico VS Bear, the original 1999 version before Jim Henson filed a DMCA takedown.
    +1
  • Xdqwerty @ Xdqwerty:
    The 2006 versión was made when the flash portal was made
  • SylverReZ @ SylverReZ:
    Many people thought it was lost, but was discovered that he hid it on the same page.
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, although the "secrets" system where the game was has been removed. Also pico vs uberkids had a netplay versión that was shutdown, although the swf file has been found
  • SylverReZ @ SylverReZ:
    @Xdqwerty, Nope. There are two download buttons on the same page, where you can download the original under a file called "bear.exe". "bear2.exe", however, is the updated game in a Flash projector. P.s. this was on the archived Pico page from 2000.
  • SylverReZ @ SylverReZ:
    @Xdqwerty, That's been there for a long time, too. People who search for lost media don't look hard enough lmao.
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, also the pico 2 demos used to be only for the newgrounds patrons but they are on internet archive too (https://archive.org/download/picos_school_2)
    +1
  • Xdqwerty @ Xdqwerty:
    Iirc the demos were removed from newgrounds in 2022
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, or well only the demo with mindchamber's style was on newgrounds
    +1
  • Xdqwerty @ Xdqwerty:
    Fun fact @SylverReZ: iirc one of the goals on the fnf Kickstarter stated that pico 2 would be finished but the Kickstarter didnt get enough money for that goal to be fullfiled
  • SylverReZ @ SylverReZ:
    @Xdqwerty, FNF sucks, their community is toxic as hell.
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ its a single player game
  • Xdqwerty @ Xdqwerty:
    @The Real Jdbye, Yea but it has a shitton of mods with their own songs and stuff
  • Xdqwerty @ Xdqwerty:
    @The Real Jdbye, and quite a lot of people involved in those mods get cancelled
  • SylverReZ @ SylverReZ:
    Newgrounds wasn't the birth of FNF; rather, it was games where you beat up celebrities and parodies.
    +2
  • a_username_that_is_cool @ a_username_that_is_cool:
    FNF was born from Game Jams
  • a_username_that_is_cool @ a_username_that_is_cool:
    Specifically Ludum Dare 47
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, and Sonic fights a la dragón ball z
    Xdqwerty @ Xdqwerty: @SylverReZ, and Sonic fights a la dragón ball z