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PS1 Forwarder Creator 1.7.8

v1.7.8
- updated pcsx-rearmed core to nightly nov 27 (commit 4bc5e35).
- added new core setting "threaded rendering" to the emulator options menu.
v1.7.7
- updated pcsx-rearmed core to nightly sep 10 (commit 2791420).
- added the new core setting "hi-res downscaling" to the emulator options menu.
- adjusted presets to be less aggressive based on the optimization the core has received.
- adjusted retroarch settings to use core aspect ratio.
- fixed strange behavior of the banner preview if windows dpi settings wasn't 100%.
- changed autohotkey script compilation to 64bit (32bit systems were never supported to begin with because makerom.exe is 64bit only).
core updated to commit d56340b (aug 13).
Version 1.7.6
- adjusted smdh flags to make ps1 cia's unable to run on old 3ds (new 3ds exclusive flag).
- fixed chd creation.
v1.7.5
- updated pcsx-rearmed core to nightly mar 3 (commit 8fda5dd).
- added new emulator option to adjust the newly added cd access method option.
- adjusted retroarch autosave interval to 60 seconds (it was disabled before).
- moved core version to a edit box for easy visibility.
v1.7.4
- updated pcsx-rearmed core to nightly feb 21 (commit 3eb0739).
- inform which specific bios is being used if more than 1 is present.
- indicate specific core version (that way I can update the core independently from the forwarder creator).
v1.7.3
- i'm dumb and broke cia creation for pbp, hopefully it's fixed now.
v1.7.2
- reworked sbi support, it should work with single disc pbp now.
- removed debug message used to test sbi support (oops).
v1.7.1
- added chd support.
- exposed more emulator options.
- added emulation settings presets.
- added sbi support (for libcrypt games).
- show touch buttons is now enabled by default.
- clean temporary files immediately after using them to reduce free space needed to create large cias.
- updated 3dstool and makerom.
- also removed ctrtool (not needed anymore).
v1.7
- fixed psxonpsp660.bin bios detection.
- and the hle bios too.
- adjusted smdh flags to hide the "save backup data" option on the 3ds menu as it isn't supported.
- "core disk options" was still being displayed when navigating the menu, changed to "change disc".
- changed "open/close disc tray" to "open/close lid".
- removed option to set circlepad as dpad.
- allow remapping controls from the forwarder itself.
- added touch buttons to compensate for the missing L3/R3 buttons.
- added optional bottom screen image to show touch buttons.
- slight adjust to the banner sound.
General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, the other game where I found newgrounds is new york shark
    +1
  • SylverReZ @ SylverReZ:
    Spoke to Tom Fulp the other day, if he can find his old Newgrounds site content like the mini Flash animations from the 2000's that played on the portal.
  • SylverReZ @ SylverReZ:
    So far no response, but he did say that he'll find them. Wayback Machine doesn't have em.
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, atleast the 1999 versión of pico's school is avaliable (the difference between it, the 2006 versión and the 2016 versión is that the speed of the game depends of the speed of your computer and that it had the og soundtrack)
  • SylverReZ @ SylverReZ:
    @Xdqwerty, Another being Pico VS Bear, the original 1999 version before Jim Henson filed a DMCA takedown.
    +1
  • Xdqwerty @ Xdqwerty:
    The 2006 versión was made when the flash portal was made
  • SylverReZ @ SylverReZ:
    Many people thought it was lost, but was discovered that he hid it on the same page.
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, although the "secrets" system where the game was has been removed. Also pico vs uberkids had a netplay versión that was shutdown, although the swf file has been found
  • SylverReZ @ SylverReZ:
    @Xdqwerty, Nope. There are two download buttons on the same page, where you can download the original under a file called "bear.exe". "bear2.exe", however, is the updated game in a Flash projector. P.s. this was on the archived Pico page from 2000.
  • SylverReZ @ SylverReZ:
    @Xdqwerty, That's been there for a long time, too. People who search for lost media don't look hard enough lmao.
    +1
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, also the pico 2 demos used to be only for the newgrounds patrons but they are on internet archive too (https://archive.org/download/picos_school_2)
    +1
  • Xdqwerty @ Xdqwerty:
    Iirc the demos were removed from newgrounds in 2022
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, or well only the demo with mindchamber's style was on newgrounds
    +1
  • Xdqwerty @ Xdqwerty:
    Fun fact @SylverReZ: iirc one of the goals on the fnf Kickstarter stated that pico 2 would be finished but the Kickstarter didnt get enough money for that goal to be fullfiled
  • SylverReZ @ SylverReZ:
    @Xdqwerty, FNF sucks, their community is toxic as hell.
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ its a single player game
  • Xdqwerty @ Xdqwerty:
    @The Real Jdbye, Yea but it has a shitton of mods with their own songs and stuff
  • Xdqwerty @ Xdqwerty:
    @The Real Jdbye, and quite a lot of people involved in those mods get cancelled
  • SylverReZ @ SylverReZ:
    Newgrounds wasn't the birth of FNF; rather, it was games where you beat up celebrities and parodies.
    +2
  • a_username_that_is_cool @ a_username_that_is_cool:
    FNF was born from Game Jams
  • a_username_that_is_cool @ a_username_that_is_cool:
    Specifically Ludum Dare 47
  • Xdqwerty @ Xdqwerty:
    @SylverReZ, and Sonic fights a la dragón ball z
    Xdqwerty @ Xdqwerty: