Just wait for the next version of TWiLight Menu++ and TWPatch (by Sono) to be released.I put the Heartgold Widescreen code in TWLMenu++ but it doesn't work. Anyway to fix it?
Next TWLMenu++ version will include the code.
Just wait for the next version of TWiLight Menu++ and TWPatch (by Sono) to be released.I put the Heartgold Widescreen code in TWLMenu++ but it doesn't work. Anyway to fix it?
I actually made one for this game a couple of weeks ago but didn't post it because it seemed relatively unsatisfying (overworld gameplay is all on the touch screen but battles are on the top screen). If you don't mind that most of the game won't actually be in widescreen I'll give it another look.I don't know if it too much to ask, but a code for Final Fantasy 4 Heroes of Light would be really neat
Whoa, it looks incredible!I actually made one for this game a couple of weeks ago but didn't post it because it seemed relatively unsatisfying (overworld gameplay is all on the touch screen but battles are on the top screen). If you don't mind that most of the game won't actually be in widescreen I'll give it another look.
EDIT: I worked a bit more on the 4 Heroes code so now in addition to battles, it also affects the character naming/inventory/ability menus. I've never played this one, so I'm not sure if there's anything else to widescreen. It's been added to the OP. Hopefully better than nothing.
EDIT2: So you can expect something like this:
@Pedroverri If you do prefer to play in full dual-screen widescreen via an emulator, I just added a quick bonus code to the first post (Bonus spoiler at the bottom) which widescreens the overworld as well:
16:10 Widescreen for 3DS
920466B0 00001555
120466B0 00001999
D2000000 00000000
920478E4 00001555
120478E4 00001999
D2000000 00000000
Yes, and also, Sono gave me access to his private GitHub for the patcher, so I got a widescreen TwlBg, as a result.How do you tests those cheats if sono's patch is no already yet? Are you using a emulator to test the functionality?
The matrix hardware doesn't allow full scaling to fit the entire screen.Nice idea. Why 16:10 though? Why not 400x240 and make use of the entire screen?
How do you tests those cheats if sono's patch is no already yet? Are you using a emulator to test the functionality?
Nice idea. Why 16:10 though? Why not 400x240 and make use of the entire screen?
You already got several answers to this, but one more since this part wasn't covered: the cheats technically "work" even without Sono's widescreen patch for TwlBg, so it's entirely possible to test them, even on hardware, without actually having a way to display the games in widescreen. The result is similar to setting a Wii to "widescreen" mode on an old 4:3 TV. Everything will work just fine, but you're displaying in the wrong aspect ratio because your TV isn't widescreen. Without the widescreen patch, these codes basically create a sort of ... squishscreen, which is ready to be stretched back out by a widescreen TwlBg as soon as that becomes available.How do you tests those cheats if sono's patch is no already yet? Are you using a emulator to test the functionality?
16:10 Widescreen for 3DS
920C2DA0 00001555
120C2DA0 00001999
D2000000 00000000
This is already planned.More ports to Japan region games please!
16:10 Widescreen for 3DS
9223F114 00000606
92048390 00001999
12048390 00001555
D2000000 00000000
9223F114 00000613
92048390 00001555
12048390 00001999
D2000000 00000000
16:10 Widescreen
52271764 00001555
02271764 00001999
D2000000 00000000
52020D74 00001555
02020D74 00001999
D2000000 00000000
16:10 Widescreen for 3DS
9200D030 00001555
1200D030 00001999
D2000000 00000000
9210B3B0 00001555
1210B3B0 00001999
D2000000 00000000
920B9B7C 00001555
120B9B7C 00001999
D2000000 00000000
Nice work! I just tested this on hardware (I swapped your 32-bit read/writes (codetypes 5/0) for 16-bit (codetypes 9/1) and the code works, but this game varies which screen is displaying 3D throughout gameplay, so unfortunately for 3DS users, it needs a more advanced code like Diddy Kong Racing. I've added it to the OP under the issues section.0095 - Yu-Gi-Oh! - Nightmare Troubadour (U) code
Code:16:10 Widescreen 52271764 00001555 02271764 00001999 D2000000 00000000 52020D74 00001555 02020D74 00001999 D2000000 00000000
sry this is my first time doing i have tried on emulator and it worked