Recent content by Krisan Thyme

  1. Krisan Thyme

    Complicated Licensing Nonsense (Legit PSN Stuff)

    I have a reasonably stupid problem.I've recently taken up a project for translating Itadaki Street: 30th Anniversary for the Vita and PS4. I've made very good strides on the Vita version, and so I thought.. why not take a look at the PS4 version? Oh what a goddamn fool I am.So I have a PS4 on...
  2. Krisan Thyme

    ROM Hack Devil Survivor Overclocked Modding

    I'll need to get around to dumping DS2:RB soon, some of the formats may be the same between them. In the meantime I'm also going to take a look at SMT:IV and P:Q and see how those work. Hopefully if we all put our minds together, we can do some fun things with these games.
  3. Krisan Thyme

    ROM Hack Devil Survivor Overclocked Modding

    Heh, you might be right at that. Debug stuff is always a delight to find.
  4. Krisan Thyme

    ROM Hack Devil Survivor Overclocked Modding

    Apologies if I mislead, I meant to say I suspected it was a portrait, and at those dimensions.. it technically could be, albeit.. sideways? Strange. It'd make more sense if it were 128*32, though even that seems a bit on the small side in terms of width. It was under the tex\face\ directory and...
  5. Krisan Thyme

    ROM Hack Devil Survivor Overclocked Modding

    Surprised there's so little interest, then again I guess ATLUS games always were a bit niche. In any case, as a small update.. The BGM is stored as WAV, as is all of the voiced dialogue - which is really cool and convenient. The SE also appear to be WAV, but stored in DAT containers which I...
  6. Krisan Thyme

    ROM Hack Devil Survivor Overclocked Modding

    So I decided to take a look into modding this game and its sequel, not sure if anyone else has extensively researched it yet, but I've made some progress so far. You can use this to unpack the Target.bin container, which holds the majority of the games assets. Most of the assets are stored as...
  7. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    I also tried contacting him, to no avail. Albeit he gets swamped with countless pointless banter and idiotic questions, so it's little wonder that legitimate questions get drown out in the sea of noise.
  8. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    No it did not, unfortunately.
  9. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    I can confirm the title ID, so we at least know what it is. Not sure what you mean by the progress being maintained, or the save being available, though.
  10. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    Interesting, yeah that works just fine. Boots up the game without any issues at all.
  11. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    Well since it seems to only affect the eShop version, I'm not sure it's anything specific Nintendo did.. maybe newer eShop games are simply handled slightly differently? I mean svdt (and HANS, braindump, etc) never even get to boot, the system locks up on a red screen immediately after selecting...
  12. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    Well I did mention I was using the 2.5 payload, so yeah I'm using his latest boot.3dsx. (unless he's released another build since last night?) I've tried various entry points, from BrowserHax (until it stopped working earlier) to IronHax, ThemeHax, etc..
  13. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    n3DS, 10.1, 2.5 payload. And yeah, save manager has the same behavior, as does HANS (and anything else with a title selector). It seems to be an eShop version specific issue, though.. since as I said earlier, I've heard reports of cart users not running into this.
  14. Krisan Thyme

    Homebrew svdt: save data explorer/manager

    Tri Force Heroes (eShop) still locks on a redscreen. I've heard the cartridge version works, though. I'm not sure what difference that would make, but interesting eh?
  15. Krisan Thyme

    Homebrew HANS game compatibility thread

    That's just it I never get that far, Triforce Heroes (eShop) causes a hardlock for anything with a title selector. (HANS, svdt, etc) It locks on a red screen before the homebrew itself even loads. I'm not sure why, as no other game has had this issue. I'm on 10.1, New 3DS, and I've tried...
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