Vila_
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  • "Kid's annoyance factor is proportional to the length of their hair" -gin, lesson 21
    Vila_
    Vila_
    get yo otaku ahhhh outa here 💀💀💀💀💀💀💀💀
    "Garlic is not a substitute for personal hygiene" -Tsun ze, the art of war
    • Like
    Reactions: Creamu
    C
    Creamu
    If the enemy flees in horror of your scent, you win! -Sun Tzu, the are of war
    Veho
    Veho
    You clearly aren't using enough.


    “Dunk my biscuit in my tea, but it falls in the cup. You’ve just been blue shelled… by gravity”
    brilliant :rofl:
    • Like
    Reactions: SaulFabre
    Your life is EVERYTHING. You serve ALL purpose. You should treat yourself NOW.

    And give yourself a piece of that oxygen, in the ozone layer, that's covered up so that you can breath inside this blue trapped bubble. Because you know what I'm here for, to worship you. Love yourself! I mean that with a hundred percent with a thousand percent.
    • Like
    Reactions: rvtr and 1B51004
    If jesus died for our sins, then who died for our cos and tan?
    • Like
    • Angry
    Reactions: rvtr and Nikokaro
    Nikokaro
    Nikokaro
    Mmmm...It's not good to joke about sacred things, especially when they are already in deep crisis...Like hitting a man who is already dying.:glare:
    • Like
    Reactions: Jiehfeng
    Jacklack3
    Jacklack3
    i don't think the butt of the joke is the sacred thing though, it's more just a play on words.
    Julie_Pilgrim
    Julie_Pilgrim
    God is the one, and Jesus died for our sin.


    sin2 + cos2 = 1 so Jesus 2 + cos2 = God. By the rule of the holy trinity then, cos2 = (holy ghost)1.5 so the Holy ghost died for our cos.


    Now 1 + tan2 = sec2, sec = 1/cos, therefore God + tan2 = (inverse Holy ghost)2. The difference between God and the inverse Holy ghost is infinite, so tan2 = infinity. In this way we determine that infinity died for our tan.
    In the wake of the deaths, and even the grievances of the apartment, he spread to the neighbor, strong to the tribe
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Vila_

Spanish code for Spanisher codecs
Level 9
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Level 10
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General chit-chat
Help Users
  • K3Nv2 @ K3Nv2:
    Oh yeah it's in September
  • Xdqwerty @ Xdqwerty:
    @BakerMan, yea i think its different
  • BakerMan @ BakerMan:
    ok, because here it's in september, right before the fuckin school year starts
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
    The Real Jdbye @ The Real Jdbye: why the shit does the shitbox randomly insert newlines in my messages