I tested Digimon world 3 (SLES-03936) also on wiistation2.4 v13 and after skipping or ending a video (FMV), the image has glitches and then normalizes.
I installed it and everything is working perfectly including the hacks but when loading the "priiloader load" through the homebrew channel these names appear on the screen before the priiloader menu loads. I would like to know if this is normal, does anyone know?
Oh thank you, what a pity! I was wanting to unlock the wii system options, to be able to change the resolution in the image options on the vwii itself.
I hope that someone find the problem that does not allow the core to run at full speed, because the image (even on the gamepad) looks far superior to the emulators running on the vwii. 😬
Instead of attacking a card with the "x" button, attack with the "square" button so the battle will be between the monsters (3D). This is where the problem occurs. xD
I tested yugioh forbidden memories and the game had this problem when I try to display the 3D models of cards in battle. It is probably a lightrec bug because in some older versions of wiistation this problem was also occurring, but in the latest compilations this has been corrected. I know...
I tested some games and in Digimon world 3 (PAL) after skipping the intro video, the image is buggy but it's only for a moment until the menu screen opens. It also happened in a few more PAL games I tested. Another thing I noticed is that some games crashed when trying to start with the analog...
Ah, yes, portrait mode, surely the best way to film a row of people. If only there were some way to fit a wider shot, at the expense of height... if only...