0.4-mac (based on berichan's 0.4-a)
Just a Mac OS Port
I've released 0.4-a
Screenshots:
This version includes the following changes:
In the additional panel (bottom right button that looks like a + sign)
Additionally,
- You can now change the amount of bells in your wallet or bank, as well as nook miles. (took forever to find the encrypted int values)
- Change the turnip price schedule.
- Cheat loading now has the ability to overwrite your existing inventory (there's a toggle)
Get it here
- You can now tap the delete button 3 times to clear your entire inventory.
- Item image is no longer part-hidden and can be tapped through.
- Validation parity is now constant between sysbot and usbbot.
- I cleaned up the additional panel code so it's easier for anyone to create their own panels (such as the ones above).
Awesome work ! Sprites dont seem to load... any recommendations?
Android & Are the sprites a separate dl or included in the newest release? Thanks !Sprites don't load after you've downloaded them? Not everything has a sprite but most things do. Which device are you using?
Android & Are the sprites a separate dl or included in the newest release? Thanks !
Thanks ! Awesome Work !You can use the sprite fetcher built in to the app under settings (gear in the top left corner) to download the current set of sprites.
0.4-mac (based on berichan's 0.4-a)
Just a Mac OS Port
My macbook pro, mac os 10.13.6 and my display is scaled for more space, maybe that's why it's bigger for you?When I using this on macos, the process called “kernel_task” occupied cpu 400% and more , maybe it's a unity bug?
anyway, how can I exit fullscreen to window mode in this version?
info: macbook pro , maos 10.15.5
Goddamn I love how this is so easy to use. Thank you. By any chance, any plan to add editing money trees into something else like star fragment trees?
When I using this on macos, the process called “kernel_task” occupied cpu 400% and more , maybe it's a unity bug?
anyway, how can I exit fullscreen to window mode in this version?
info: macbook pro , maos 10.15.5
Thanks for all that you do! It's greatly appreciated. Odd question, though. Is there any way I can use my banned switch to visit my non-banned switch via the local play option and utilize the app? When it switches to local, does it maintain a connectable local IP / utilize the assigned static in router settings? Would that work?
If not, could be a good recommendation to somehow intercept the local play connection via Android and connect using that!
Nice work! Love the convenience this allows
On some objects (specifically the Wooden Table and other "Wooden" items), it autofills the Body and Fabric dropdowns. Body is fine, but Fabric is missing a 0 row to allow the objects to be plain wood (without the fabric).
I'm aware of this, using NHSE as my back-end means some things simply don't exist (like the 0 row: https://i.imgur.com/rCyQxRv.png) but I'm working on a fix using my own back-end to create lists: https://github.com/berichan/NH_CreationEngine which should fix this issue when ready (:
berichan, is it possible that load .nhi file like NHSE or ANCHPocker in ACNHMobileSpawner ? I saved 40+ saved files which can import items easily.