I asked this in the JUS translation topic, but I'm not sure how many people still check it.
In any case, I was wondering if these could be used in a possible Jump Super Stars translation? The Komas in the game are almost identical to the ones used in JUS (with the exception of Hikaru no Go, which was omitted), and I'd assume that the descriptions of the manga they come from would be similar also. Plus, JUS seems to use the same 'engine', so it stands to reason that the same tools that worked in the JUS translation would work here as well.
Again, this is all guesswork, the two games could be programmed completely differently, but if it were possible, it'd be nice to see at least the translated Komas usable with it.
In any case, I was wondering if these could be used in a possible Jump Super Stars translation? The Komas in the game are almost identical to the ones used in JUS (with the exception of Hikaru no Go, which was omitted), and I'd assume that the descriptions of the manga they come from would be similar also. Plus, JUS seems to use the same 'engine', so it stands to reason that the same tools that worked in the JUS translation would work here as well.
Again, this is all guesswork, the two games could be programmed completely differently, but if it were possible, it'd be nice to see at least the translated Komas usable with it.