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The First Release
NeoPlatDS v0.9
The original post
'ello all!
I'm making a short sweet game, and need some levels designed.
Level design is never an easy task, so I've whittled things down to the lowest common denominator, and made things picture based.
There you go, a level.
The game is aiming for DS. The top and bottom screens are apparent, and there's a little red line at the top of each screen, where there should never be a floor. .. Because having a floor at the top of the screen would be silly!!
Other than that, there's green space to pad out the image a bit, (keeps it at a nice 32x64 resolution image) and then the white bits are "Floor/Wall" tiles.
It's all very very very very very simplistic.
What I need from you guys is a bunch of neat designs.
You probably shouldn't go WAY over the top, so aim for about 60% black, 40% white, at the most, but the game could probably cope with most occurrences.
In a couple of days, I'll nip back, steal everyone's pictures, and cram them all into the engine.
I've not left any room (at all) for adding credits to these, so if you're unhappy about not getting any credit whatsoever, I urge you not to bother.
Only post if you really mean it!
However many you can muster, as quick as you can.
Thanks all.
Game info soon!
NeoPlatDS v0.9
The original post
'ello all!
I'm making a short sweet game, and need some levels designed.
Level design is never an easy task, so I've whittled things down to the lowest common denominator, and made things picture based.
There you go, a level.
The game is aiming for DS. The top and bottom screens are apparent, and there's a little red line at the top of each screen, where there should never be a floor. .. Because having a floor at the top of the screen would be silly!!
Other than that, there's green space to pad out the image a bit, (keeps it at a nice 32x64 resolution image) and then the white bits are "Floor/Wall" tiles.
It's all very very very very very simplistic.
What I need from you guys is a bunch of neat designs.
You probably shouldn't go WAY over the top, so aim for about 60% black, 40% white, at the most, but the game could probably cope with most occurrences.
In a couple of days, I'll nip back, steal everyone's pictures, and cram them all into the engine.
I've not left any room (at all) for adding credits to these, so if you're unhappy about not getting any credit whatsoever, I urge you not to bother.
Only post if you really mean it!
However many you can muster, as quick as you can.
Thanks all.
Game info soon!