It work great. Patch Undercover pal to ntsc video mode and burn at 4x with ImgBurn on sony media work fine on mi NTSC Wii
ppc_gba said:@Hkari: your burner might be dying, i had similar problems with mine before it stopped burning dvds properly.
so it does work? to those of you who burned and got it working with no modchip, was this on gamma, or softchip? i'm guessing gamma since softchip has worse support for international games (unless you used ntsc) plz tell more...
ppc_gba said:are you guys saying you got need for speed to work, with no modchip, on the softchip loader toy (with the 002 dol hack), or on gamma (you burned one with the patches) or what?? or is every1 here just saying donkey kong works now?
i had changed my ios on nfs:u to 249, but i saw that the change was visible in content1.bin which was dumped to the sd card, so i changed it back to ios55 (37 in hex) and tried again but still no luck.
Knocks said:You can edit your post and delete the IOS55 solution for modchip users, because it doesn't do a damn thing.
Knocks said:I got DK Jungle Beat work, but only through GeckoOS (modchipped NTSC-U system). You have to apply the following two patches with GenericWiiPatcher: 1) error #002 and 2) force language to Japanese. You do NOT need IOS53 or IOS55 for Donkey Kong. Without GeckoOS you will still get a black screen. I am going to try a couple of other things to try to get it to boot directly.
WiiPower said:If you don't have IOS55 installed and the game wants it, it's not a surprise it won't run from the disc channel. Force language is something you only need because you use a NTSCJ game on another's region Wii.
Knocks said:WiiPower said:If you don't have IOS55 installed and the game wants it, it's not a surprise it won't run from the disc channel. Force language is something you only need because you use a NTSCJ game on another's region Wii.
The game does NOT want it. This game does not require IOS53 or IOS55, period. Nor do NTSC-J games usually require to be forced to Japanese language on U.S. systems. Very few Japanese games require forced language settings, and this game is one of them.
Knocks said:I just told you that it does not need or want any new IOS (although it includes both IOS53 and IOS55 along with new Japanese firmware in the update partition). Need for Speed may need the new IOS, but Donkey Kong does not. The game runs fine from GeckoOS with language settings forced to Japanese once it's patched for the #002 error. I don't use softchip or any other backup loader bullshit and could care less about what it says.
WiiPower said:Knocks said:I just told you that it does not need or want any new IOS (although it includes both IOS53 and IOS55 along with new Japanese firmware in the update partition). Need for Speed may need the new IOS, but Donkey Kong does not. The game runs fine from GeckoOS with language settings forced to Japanese once it's patched for the #002 error. I don't use softchip or any other backup loader bullshit and could care less about what it says.
lol
oh and: lol
Inside the tmd of the game is specified which IOS the disc channel loads when it(the disc channel) starts the game. I call this: the game "wants" the IOS specified in the tmd, most games run with IOS36 or cIOS36 but want other ones. If you don't have this IOS the disc channel can't load the game, because it can't load the "correct" IOS. If you think SoftChip is bullshit, that's your personal opinion, even if SoftChip is just a loader which lets you specify which IOS to load and works great in combination with modchips.
Knocks said:If the game called for or "wanted" a specific IOS, then it wouldn't run from an ancient release of GeckoOS.