Gaming If i were download every Every DS Dump...

BORTZ

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I was thinking about this today. If I were to download every DS dump out there, how much space would you guys estimate it would take up on a harddrive?
I dont have the slightest idea, and im kinda curious. I want to do it now, but i cant while im at school cause i can only dl 2 gigs a day...
 

BORTZ

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Holy piss. How much compression can you do with that? And how would you compress them, as something like 7z's?
 

ProtoKun7

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Once you got to the Imagine section a perpetual bluescreen would stop you getting any further.
 

luke_c

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BortzANATOR said:
Holy piss. How much compression can you do with that? And how would you compress them, as something like 7z's?
Well trimming the ROMs AND compressing them into RAR files would probably save you atleast a 100GB
 

Hadrian

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Just pretend the internet is your harddrive, that way you'll always have a complete romset.
 

ninchya

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im guessing around 250 gb because some rpgs require alot of memory space....... even if compressed or trimmed
 

Densetsu

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I have all of the DS dumps from 0001 to about 3500, including all the XXXX ones. They're all in .zip format, and they take up a little over 100GB on my hard drive. Considering that over 1000 ROMs have been dumped since the last time I updated my collection, having every ROM (compressed) would probably cost you about 120GB or so.
 

ProtoKun7

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Densetsu3000 said:
I have all of the DS dumps from 0001 to about 3500, including all the XXXX ones. They're all in .zip format, and they take up a little over 100GB on my hard drive. Considering that over 1000 ROMs have been dumped since the last time I updated my collection, having every ROM (compressed) would probably cost you about 120GB or so.
mellow.gif


That is all.
 

FAST6191

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Spaces I am not sure about (first 2000 oddly compressed clocks 36 odd gigs if memory serves) but a few points none the less, I could probably generate a complete uncompressed size a dat file (others doing it: import into spreadsheet, sum of bit size from size column and divide by 8- you might have to account for Mbit and Gbit disparity depending on the dat but that is nothing major).

Trimming and compressing is pointless and may cause future troubles if you need to patch roms (nothing major but why cause headaches down the line)- reasoning being you only trim a heavily repeating section (00 or FF) which compresses to nothing anyway (make a file of 00's and compress it). By similar token many roms have long sections of 00's inside them.

7zip and a few things like it compress by data rather than by file- this means if a rom has the same data as another in the set (region dupes, sequels, cookie cutter games which accounts for most of the DS set*) then space savings increase rapidly. Note that doing this can increase extraction times as you have to rebuild that rom from what is essentially a giant database and obviously if you compress each rom individually you lose this. There is a tool somewhere that does region dupes but I have forgotten the name.

*I may not put out that many hacks but I do pull apart hundreds of roms so believe me when I say they have a lot of the same data inside them.

As Hadrian says though use the internet or better yet usenet (people reup complete sets or runs every few weeks) and with the better providers now sporting upwards of 500 days retention.......
 

Overlord Nadrian

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Shiro786 said:
FAST6191 said:
Spaces I am not sure about (first 2000 oddly compressed clocks 36 odd gigs if memory serves) but a few points none the less, I could probably generate a complete uncompressed a dat file (other doing it: import into spreadsheet, sum of bit size from size column and divide by 8- you might have to account for Mbit and Gbit disparity depending on the dat but that is nothing major).

Trimming and compressing is pointless and may cause future troubles if you need to patch roms (nothing major by why cause headaches down the line)- reasoning you only trim a heavily repeating section (00 or FF) which compresses to nothing anyway (make a file of 00's and compress it). By similar token many roms have long sections of 00's inside them.

7zip and a few things like it compress by data rather than by file- this means if a rom has the same data as another in the set (region dupes, sequels, cookie cutter games which accounts for most of the DS set*) then space savings increase rapidly. Note that doing this can increase extraction times as you have to rebuild that rom from what is essentially a giant database and obviously if you compress each rom individually you lose this. There is a tool somewhere that does region dupes but I have forgotten the name.

*I may not put out that many hacks but I do pull apart hundreds of roms so believe me when I say they have a lot of the same data inside them.

As Hadrian says though use the internet or better yet usenet (people reup complete sets or runs every few weeks) and with the better providers now sporting upwards of 500 days retention.......

Your posts have magic in them. I don't know why I'm so intrigued by them.
They're big. They contain a lot of useful info. They're made by FAST. That's all you need to have a good post. Unlike some people on this board *cough*Hatsu*cough*
 

Rayder

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Currently, all the numbered ROMs take up about 118GB on my hard drive. As for XXXX or DSi releases, I only bother with the good ones of those, but I have ALL the numbered ones. And I mean ALL of them.
 

Dark Blade

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Rayder said:
Currently, all the numbered ROMs take up about 118GB on my hard drive. As for XXXX or DSi releases, I only bother with the good ones of those, but I have ALL the numbered ones. And I mean ALL of them.
That's like 4400 or more right?
 

Cyan

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as a collector, I'm also collecting few dumps not numbered or not xxxx'ed
I've a few and old nuked dump (not recent one though, I forgot to keep them), and hardware dump (like flashcards or action replay firmware dump).

a true collector would make a .dat with all the good and nuked dump (like Nago's WiiWare and VC .dat, or oldies like Snes romsets).
(some games where also released multi time from different groups, but share the same crc, that's hard to include in a .dat, but the .nfo are different, or dumped but never numbered (in gba scene, there are chinese game not numbered))

I think I'm still missing a lot of DS dump not numbered from the offlinelist dat. (currently 130GB zipped, I'm using NDScrc which add covers and screenshot though)

So the topic title "every Every DS Dump..." should not only refer to numbered releases.
 

Panzer Tacticer

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Why the FUCK does anyone want to get all the goddamned roms?

There's no fucking prize awarded for having a complete set, and it means you spent valuable time downloading shit even little girls will tell you is crap.

What's with rabid hoarders? Is your self worth that lame you can only measure it by how much crap you've downloaded?
 

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